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Start Ryujinx code from scratch
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5 changed files with 16 additions and 13 deletions
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@ -103,18 +103,18 @@ namespace Ryujinx.Graphics.Vulkan
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SupportsShaderStencilExport = supportsShaderStencilExport;
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SupportsShaderStorageImageMultisample = supportsShaderStorageImageMultisample;
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SupportsConditionalRendering = supportsConditionalRendering;
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SupportsExtendedDynamicState = supportsExtendedDynamicState;
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SupportsExtendedDynamicState = false;
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SupportsMultiView = supportsMultiView;
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SupportsNullDescriptors = supportsNullDescriptors;
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SupportsPushDescriptors = supportsPushDescriptors;
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SupportsNullDescriptors = (OperatingSystem.IsIOS() ? false : supportsNullDescriptors);
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SupportsPushDescriptors = (OperatingSystem.IsIOS() ? false : SupportsPushDescriptors);
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SupportsPrimitiveTopologyListRestart = supportsPrimitiveTopologyListRestart;
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SupportsPrimitiveTopologyPatchListRestart = supportsPrimitiveTopologyPatchListRestart;
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SupportsTransformFeedback = supportsTransformFeedback;
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SupportsTransformFeedback = false;
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SupportsTransformFeedbackQueries = supportsTransformFeedbackQueries;
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SupportsPreciseOcclusionQueries = supportsPreciseOcclusionQueries;
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SupportsPipelineStatisticsQuery = supportsPipelineStatisticsQuery;
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SupportsGeometryShader = supportsGeometryShader;
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SupportsTessellationShader = supportsTessellationShader;
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SupportsGeometryShader = false;
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SupportsTessellationShader = false;
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SupportsViewportArray2 = supportsViewportArray2;
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SupportsHostImportedMemory = supportsHostImportedMemory;
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SupportsDepthClipControl = supportsDepthClipControl;
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