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Port of texture memory pool PR
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parent
e9abc7e59e
commit
092af4585c
20 changed files with 228 additions and 138 deletions
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@ -1,5 +1,7 @@
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using Ryujinx.Common;
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using Ryujinx.Common.Memory;
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using System;
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using System.Buffers;
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using System.Runtime.InteropServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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@ -19,13 +21,13 @@ namespace Ryujinx.Graphics.Texture
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return (remainder, outRemainder, length / stride);
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}
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public unsafe static byte[] ConvertR4G4ToR4G4B4A4(ReadOnlySpan<byte> data, int width)
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public unsafe static IMemoryOwner<byte> ConvertR4G4ToR4G4B4A4(ReadOnlySpan<byte> data, int width)
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{
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byte[] output = new byte[data.Length * 2];
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IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
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(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 1, 2);
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Span<ushort> outputSpan = MemoryMarshal.Cast<byte, ushort>(output);
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Span<ushort> outputSpan = MemoryMarshal.Cast<byte, ushort>(output.Memory.Span);
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if (remainder == 0)
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{
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@ -36,7 +38,7 @@ namespace Ryujinx.Graphics.Texture
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int sizeTrunc = data.Length & ~7;
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start = sizeTrunc;
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fixed (byte* inputPtr = data, outputPtr = output)
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fixed (byte* inputPtr = data, outputPtr = output.Memory.Span)
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{
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for (ulong offset = 0; offset < (ulong)sizeTrunc; offset += 8)
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{
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@ -70,16 +72,16 @@ namespace Ryujinx.Graphics.Texture
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return output;
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}
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public unsafe static byte[] ConvertR5G6B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
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public unsafe static IMemoryOwner<byte> ConvertR5G6B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
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{
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byte[] output = new byte[data.Length * 2];
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IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
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int offset = 0;
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int outOffset = 0;
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(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
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ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
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Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output);
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Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
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for (int y = 0; y < height; y++)
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{
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@ -107,16 +109,16 @@ namespace Ryujinx.Graphics.Texture
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return output;
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}
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public unsafe static byte[] ConvertR5G5B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width, bool forceAlpha)
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public unsafe static IMemoryOwner<byte> ConvertR5G5B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width, bool forceAlpha)
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{
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byte[] output = new byte[data.Length * 2];
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IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
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int offset = 0;
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int outOffset = 0;
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(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
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ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
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Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output);
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Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
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for (int y = 0; y < height; y++)
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{
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@ -144,16 +146,16 @@ namespace Ryujinx.Graphics.Texture
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return output;
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}
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public unsafe static byte[] ConvertA1B5G5R5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
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public unsafe static IMemoryOwner<byte> ConvertA1B5G5R5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
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{
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byte[] output = new byte[data.Length * 2];
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IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
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int offset = 0;
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int outOffset = 0;
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(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
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ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
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Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output);
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Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
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for (int y = 0; y < height; y++)
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{
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@ -181,16 +183,16 @@ namespace Ryujinx.Graphics.Texture
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return output;
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}
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public unsafe static byte[] ConvertR4G4B4A4ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
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public unsafe static IMemoryOwner<byte> ConvertR4G4B4A4ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
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{
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byte[] output = new byte[data.Length * 2];
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IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
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int offset = 0;
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int outOffset = 0;
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(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
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ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
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Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output);
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Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
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for (int y = 0; y < height; y++)
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{
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