Improve texture tables (#457)

* Improve texture tables

* More renaming and other tweaks

* Minor tweaks
This commit is contained in:
gdkchan 2018-10-17 18:02:23 -03:00 committed by GitHub
parent 68cba4990c
commit 0ac1e5b9ec
20 changed files with 445 additions and 477 deletions

View file

@ -97,7 +97,9 @@ namespace Ryujinx.Graphics.Texture
GalTextureFormat Format = (GalTextureFormat)(Tic[0] & 0x7f);
return ImageUtils.ConvertTexture(Format, RType, GType, BType, AType);
bool ConvSrgb = ((Tic[4] >> 22) & 1) != 0;
return ImageUtils.ConvertTexture(Format, RType, GType, BType, AType, ConvSrgb);
}
private static int[] ReadWords(NvGpuVmm Vmm, long Position, int Count)