Add Sensitivity, Add Device Model, Memory Limit and more to logs, Disable JitStreamer EB in favour of StikJIT, Change Cache Size, Update Model Name in settings

This commit is contained in:
Stossy11 2025-04-02 18:59:35 +11:00
parent 8b81cb39d7
commit 0bb5389370
10 changed files with 266 additions and 12 deletions

View file

@ -266,7 +266,6 @@ namespace Ryujinx.Headless.SDL2
[UnmanagedCallersOnly(EntryPoint = "initialize")]
public static unsafe void Initialize()
{
AppDataManager.Initialize(Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments));
if (_virtualFileSystem == null)
@ -1154,6 +1153,11 @@ namespace Ryujinx.Headless.SDL2
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
}
if (OperatingSystem.IsIOS()) {
Logger.Info?.Print(LogClass.Application, $"Current Device: {option.DisplayName} ({option.DeviceModel}) {Environment.OSVersion.Version}");
Logger.Info?.Print(LogClass.Application, $"Increased Memory Limit: {option.MemoryEnt}");
}
GraphicsConfig.EnableShaderCache = true;
if (OperatingSystem.IsMacOS() || OperatingSystem.IsIOS())