misc: Reformat Ryujinx.Audio with dotnet-format (#3485)

This is the first commit of a series of reformat around the codebase as
discussed internally some weeks ago.

This project being one that isn't touched that much, it shouldn't cause
conflict with any opened PRs.
This commit is contained in:
Mary-nyan 2022-07-25 20:46:33 +02:00 committed by GitHub
parent 641f90a183
commit 158ecb2c56
200 changed files with 306 additions and 309 deletions

View file

@ -81,4 +81,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// <remarks>This is unused.</remarks>
public uint MixBufferSampleCount;
}
}
}

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@ -41,4 +41,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public UsageState Status;
}
}
}

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@ -29,4 +29,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public uint MixesCount;
}
}
}

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@ -98,4 +98,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}

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@ -135,4 +135,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}

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@ -28,4 +28,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
CompressionGainMin.ToSpan().Fill(1.0f);
}
}
}
}

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@ -124,4 +124,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}

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@ -116,4 +116,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}