Fix missing geometry shader passthrough inputs (#3106)

* Fix missing geometry shader passthrough inputs

* Shader cache version bump
This commit is contained in:
gdkchan 2022-02-11 15:52:20 -03:00 committed by GitHub
parent 6631c5efd9
commit 17b84e4279
2 changed files with 2 additions and 2 deletions

View file

@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 3012;
private const ulong ShaderCodeGenVersion = 3106;
// Progress reporting helpers
private volatile int _shaderCount;