Allow more than one process, free resources on process dispose, implement SvcExitThread

This commit is contained in:
gdkchan 2018-03-12 01:04:52 -03:00
parent e38d20eeb0
commit 1b5df0a34d
46 changed files with 926 additions and 598 deletions

View file

@ -20,30 +20,32 @@ namespace Ryujinx.Core.OsHle.IpcServices.Pl
};
}
public static long GetLoadState(ServiceCtx Context)
public long GetLoadState(ServiceCtx Context)
{
Context.ResponseData.Write(1); //Loaded
return 0;
}
public static long GetFontSize(ServiceCtx Context)
public long GetFontSize(ServiceCtx Context)
{
Context.ResponseData.Write(Horizon.FontSize);
return 0;
}
public static long GetSharedMemoryAddressOffset(ServiceCtx Context)
public long GetSharedMemoryAddressOffset(ServiceCtx Context)
{
Context.ResponseData.Write(0);
return 0;
}
public static long GetSharedMemoryNativeHandle(ServiceCtx Context)
public long GetSharedMemoryNativeHandle(ServiceCtx Context)
{
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Context.Ns.Os.FontHandle);
int Handle = Context.Process.HandleTable.OpenHandle(Context.Ns.Os.FontSharedMem);
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
return 0;
}