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Support different framebuffer offsets (fixes #59)
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4314a8f3e5
commit
1bd99e5597
7 changed files with 82 additions and 14 deletions
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@ -22,6 +22,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.NvServices
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public static GlobalStateTable NvMaps { get; private set; }
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public static GlobalStateTable NvMapsById { get; private set; }
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public static GlobalStateTable NvMapsFb { get; private set; }
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private KEvent Event;
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@ -76,6 +77,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.NvServices
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NvMaps = new GlobalStateTable();
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NvMapsById = new GlobalStateTable();
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NvMapsFb = new GlobalStateTable();
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}
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public long Open(ServiceCtx Context)
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@ -131,6 +133,8 @@ namespace Ryujinx.Core.OsHle.IpcServices.NvServices
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Context.ResponseData.Write(0);
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NvMapsFb.Add(Context.Process, 0, new NvMapFb());
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return 0;
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}
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@ -209,8 +213,11 @@ namespace Ryujinx.Core.OsHle.IpcServices.NvServices
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if (Handle == 0)
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{
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//Handle 0 is valid here, but it refers to something else.
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//TODO: Figure out what, for now just return success.
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//This is used to store offsets for the Framebuffer(s);
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NvMapFb MapFb = (NvMapFb)NvMapsFb.GetData(Context.Process, 0);
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MapFb.AddBufferOffset(BuffAddr);
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return 0;
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}
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@ -225,11 +232,11 @@ namespace Ryujinx.Core.OsHle.IpcServices.NvServices
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if ((Flags & 1) != 0)
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{
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Offset = Context.Ns.Gpu.MapMemory(Map.Address, Offset, Map.Size);
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Offset = Context.Ns.Gpu.MapMemory(Map.CpuAddress, Offset, Map.Size);
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}
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else
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{
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Offset = Context.Ns.Gpu.MapMemory(Map.Address, Map.Size);
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Offset = Context.Ns.Gpu.MapMemory(Map.CpuAddress, Map.Size);
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}
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Context.Memory.WriteInt64(Position + 0x20, Offset);
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@ -614,7 +621,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.NvServices
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return -1; //TODO: Corrent error code.
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}
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Map.Address = Addr;
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Map.CpuAddress = Addr;
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Map.Align = Align;
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Map.Kind = Kind;
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