Stop identifying shader textures with handle and cbuf, use binding instead (#5266)

* Stop identifying shader textures with handle and cbuf, use binding instead

* Remove now unused code

* Consider image operations as having accurate type information too

I don't know why that was not the case before

* Fix missing unscale on InsertCoordNormalization, stop calling SetUsageFlagsForTextureQuery when not needed

* Shader cache version bump

* Change get texture methods to return descriptors created from ResourceManager state

 This is required to ensure that reserved textures and images will not be bound as a guest texture/image

* Fix BindlessElimination.SetHandle inserting coords at the wrong place
This commit is contained in:
gdkchan 2023-07-03 14:29:27 -03:00 committed by GitHub
parent 3b46bb73f7
commit 1c7a90ef35
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GPG key ID: 4AEE18F83AFDEB23
25 changed files with 656 additions and 659 deletions

View file

@ -75,22 +75,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
DeclareMemories(context, context.Config.Properties.LocalMemories.Values, isShared: false);
DeclareMemories(context, context.Config.Properties.SharedMemories.Values, isShared: true);
var textureDescriptors = context.Config.GetTextureDescriptors();
if (textureDescriptors.Length != 0)
{
DeclareSamplers(context, textureDescriptors);
context.AppendLine();
}
var imageDescriptors = context.Config.GetImageDescriptors();
if (imageDescriptors.Length != 0)
{
DeclareImages(context, imageDescriptors);
context.AppendLine();
}
DeclareSamplers(context, context.Config.Properties.Textures.Values);
DeclareImages(context, context.Config.Properties.Images.Values);
if (context.Config.Stage != ShaderStage.Compute)
{
@ -369,80 +355,71 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
}
private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
private static void DeclareSamplers(CodeGenContext context, IEnumerable<TextureDefinition> definitions)
{
int arraySize = 0;
foreach (var descriptor in descriptors)
foreach (var definition in definitions)
{
if (descriptor.Type.HasFlag(SamplerType.Indexed))
string indexExpr = string.Empty;
if (definition.Type.HasFlag(SamplerType.Indexed))
{
if (arraySize == 0)
{
arraySize = ShaderConfig.SamplerArraySize;
arraySize = ResourceManager.SamplerArraySize;
}
else if (--arraySize != 0)
{
continue;
}
indexExpr = $"[{NumberFormatter.FormatInt(arraySize)}]";
}
string indexExpr = NumberFormatter.FormatInt(arraySize);
string samplerName = OperandManager.GetSamplerName(
context.Config.Stage,
descriptor.CbufSlot,
descriptor.HandleIndex,
descriptor.Type.HasFlag(SamplerType.Indexed),
indexExpr);
string samplerTypeName = descriptor.Type.ToGlslSamplerType();
string samplerTypeName = definition.Type.ToGlslSamplerType();
string layout = string.Empty;
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
{
layout = ", set = 2";
layout = $", set = {definition.Set}";
}
context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {samplerTypeName} {samplerName};");
context.AppendLine($"layout (binding = {definition.Binding}{layout}) uniform {samplerTypeName} {definition.Name}{indexExpr};");
}
}
private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
private static void DeclareImages(CodeGenContext context, IEnumerable<TextureDefinition> definitions)
{
int arraySize = 0;
foreach (var descriptor in descriptors)
foreach (var definition in definitions)
{
if (descriptor.Type.HasFlag(SamplerType.Indexed))
string indexExpr = string.Empty;
if (definition.Type.HasFlag(SamplerType.Indexed))
{
if (arraySize == 0)
{
arraySize = ShaderConfig.SamplerArraySize;
arraySize = ResourceManager.SamplerArraySize;
}
else if (--arraySize != 0)
{
continue;
}
indexExpr = $"[{NumberFormatter.FormatInt(arraySize)}]";
}
string indexExpr = NumberFormatter.FormatInt(arraySize);
string imageTypeName = definition.Type.ToGlslImageType(definition.Format.GetComponentType());
string imageName = OperandManager.GetImageName(
context.Config.Stage,
descriptor.CbufSlot,
descriptor.HandleIndex,
descriptor.Format,
descriptor.Type.HasFlag(SamplerType.Indexed),
indexExpr);
string imageTypeName = descriptor.Type.ToGlslImageType(descriptor.Format.GetComponentType());
if (descriptor.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
if (definition.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
{
imageTypeName = "coherent " + imageTypeName;
}
string layout = descriptor.Format.ToGlslFormat();
string layout = definition.Format.ToGlslFormat();
if (!string.IsNullOrEmpty(layout))
{
@ -451,10 +428,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
{
layout = $", set = 3{layout}";
layout = $", set = {definition.Set}{layout}";
}
context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {imageTypeName} {imageName};");
context.AppendLine($"layout (binding = {definition.Binding}{layout}) uniform {imageTypeName} {definition.Name}{indexExpr};");
}
}

View file

@ -4,9 +4,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
public const string LocalNamePrefix = "temp";
public const string SamplerNamePrefix = "tex";
public const string ImageNamePrefix = "img";
public const string PerPatchAttributePrefix = "patch_attr_";
public const string IAttributePrefix = "in_attr";
public const string OAttributePrefix = "out_attr";

View file

@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
indexExpr = Src(AggregateType.S32);
}
string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
string imageName = GetImageName(context.Config, texOp, indexExpr);
texCallBuilder.Append('(');
texCallBuilder.Append(imageName);
@ -216,7 +216,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
}
string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
string samplerName = GetSamplerName(context.Config, texOp, indexExpr);
int coordsIndex = isBindless || isIndexed ? 1 : 0;
@ -342,7 +342,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
indexExpr = Src(AggregateType.S32);
}
string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
string samplerName = GetSamplerName(context.Config, texOp, indexExpr);
texCall += "(" + samplerName;
@ -538,7 +538,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
}
string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
string samplerName = GetSamplerName(context.Config, texOp, indexExpr);
if (texOp.Index == 3)
{
@ -546,8 +546,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
else
{
TextureDescriptor descriptor = context.Config.FindTextureDescriptor(texOp);
bool hasLod = !descriptor.Type.HasFlag(SamplerType.Multisample) && descriptor.Type != SamplerType.TextureBuffer;
context.Config.Properties.Textures.TryGetValue(texOp.Binding, out TextureDefinition definition);
bool hasLod = !definition.Type.HasFlag(SamplerType.Multisample) && (definition.Type & SamplerType.Mask) != SamplerType.TextureBuffer;
string texCall;
if (hasLod)
@ -715,6 +715,30 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return varName;
}
private static string GetSamplerName(ShaderConfig config, AstTextureOperation texOp, string indexExpr)
{
string name = config.Properties.Textures[texOp.Binding].Name;
if (texOp.Type.HasFlag(SamplerType.Indexed))
{
name = $"{name}[{indexExpr}]";
}
return name;
}
private static string GetImageName(ShaderConfig config, AstTextureOperation texOp, string indexExpr)
{
string name = config.Properties.Images[texOp.Binding].Name;
if (texOp.Type.HasFlag(SamplerType.Indexed))
{
name = $"{name}[{indexExpr}]";
}
return name;
}
private static string GetMask(int index)
{
return $".{"rgba".AsSpan(index, 1)}";

View file

@ -11,9 +11,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
class OperandManager
{
private static readonly string[] _stagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
private readonly Dictionary<AstOperand, string> _locals;
private Dictionary<AstOperand, string> _locals;
public OperandManager()
{
@ -41,60 +39,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
};
}
public static string GetSamplerName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
{
return GetSamplerName(stage, texOp.CbufSlot, texOp.Handle, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
}
public static string GetSamplerName(ShaderStage stage, int cbufSlot, int handle, bool indexed, string indexExpr)
{
string suffix = cbufSlot < 0 ? $"_tcb_{handle:X}" : $"_cb{cbufSlot}_{handle:X}";
if (indexed)
{
suffix += $"a[{indexExpr}]";
}
return GetShaderStagePrefix(stage) + "_" + DefaultNames.SamplerNamePrefix + suffix;
}
public static string GetImageName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
{
return GetImageName(stage, texOp.CbufSlot, texOp.Handle, texOp.Format, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
}
public static string GetImageName(
ShaderStage stage,
int cbufSlot,
int handle,
TextureFormat format,
bool indexed,
string indexExpr)
{
string suffix = cbufSlot < 0
? $"_tcb_{handle:X}_{format.ToGlslFormat()}"
: $"_cb{cbufSlot}_{handle:X}_{format.ToGlslFormat()}";
if (indexed)
{
suffix += $"a[{indexExpr}]";
}
return GetShaderStagePrefix(stage) + "_" + DefaultNames.ImageNamePrefix + suffix;
}
public static string GetShaderStagePrefix(ShaderStage stage)
{
int index = (int)stage;
if ((uint)index >= _stagePrefixes.Length)
{
return "invalid";
}
return _stagePrefixes[index];
}
public static string GetArgumentName(int argIndex)
{
return $"{DefaultNames.ArgumentNamePrefix}{argIndex}";