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https://git.743378673.xyz/MeloNX/MeloNX.git
synced 2025-07-25 16:07:10 +02:00
Stop identifying shader textures with handle and cbuf, use binding instead (#5266)
* Stop identifying shader textures with handle and cbuf, use binding instead * Remove now unused code * Consider image operations as having accurate type information too I don't know why that was not the case before * Fix missing unscale on InsertCoordNormalization, stop calling SetUsageFlagsForTextureQuery when not needed * Shader cache version bump * Change get texture methods to return descriptors created from ResourceManager state This is required to ensure that reserved textures and images will not be bound as a guest texture/image * Fix BindlessElimination.SetHandle inserting coords at the wrong place
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3b46bb73f7
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1c7a90ef35
25 changed files with 656 additions and 659 deletions
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@ -75,22 +75,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
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DeclareMemories(context, context.Config.Properties.LocalMemories.Values, isShared: false);
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DeclareMemories(context, context.Config.Properties.SharedMemories.Values, isShared: true);
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var textureDescriptors = context.Config.GetTextureDescriptors();
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if (textureDescriptors.Length != 0)
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{
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DeclareSamplers(context, textureDescriptors);
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context.AppendLine();
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}
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var imageDescriptors = context.Config.GetImageDescriptors();
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if (imageDescriptors.Length != 0)
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{
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DeclareImages(context, imageDescriptors);
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context.AppendLine();
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}
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DeclareSamplers(context, context.Config.Properties.Textures.Values);
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DeclareImages(context, context.Config.Properties.Images.Values);
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if (context.Config.Stage != ShaderStage.Compute)
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{
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@ -369,80 +355,71 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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}
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}
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private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
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private static void DeclareSamplers(CodeGenContext context, IEnumerable<TextureDefinition> definitions)
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{
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int arraySize = 0;
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foreach (var descriptor in descriptors)
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foreach (var definition in definitions)
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{
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if (descriptor.Type.HasFlag(SamplerType.Indexed))
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string indexExpr = string.Empty;
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if (definition.Type.HasFlag(SamplerType.Indexed))
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{
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if (arraySize == 0)
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{
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arraySize = ShaderConfig.SamplerArraySize;
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arraySize = ResourceManager.SamplerArraySize;
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}
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else if (--arraySize != 0)
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{
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continue;
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}
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indexExpr = $"[{NumberFormatter.FormatInt(arraySize)}]";
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}
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string indexExpr = NumberFormatter.FormatInt(arraySize);
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string samplerName = OperandManager.GetSamplerName(
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context.Config.Stage,
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descriptor.CbufSlot,
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descriptor.HandleIndex,
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descriptor.Type.HasFlag(SamplerType.Indexed),
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indexExpr);
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string samplerTypeName = descriptor.Type.ToGlslSamplerType();
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string samplerTypeName = definition.Type.ToGlslSamplerType();
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string layout = string.Empty;
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if (context.Config.Options.TargetApi == TargetApi.Vulkan)
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{
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layout = ", set = 2";
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layout = $", set = {definition.Set}";
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}
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context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {samplerTypeName} {samplerName};");
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context.AppendLine($"layout (binding = {definition.Binding}{layout}) uniform {samplerTypeName} {definition.Name}{indexExpr};");
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}
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}
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private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
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private static void DeclareImages(CodeGenContext context, IEnumerable<TextureDefinition> definitions)
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{
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int arraySize = 0;
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foreach (var descriptor in descriptors)
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foreach (var definition in definitions)
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{
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if (descriptor.Type.HasFlag(SamplerType.Indexed))
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string indexExpr = string.Empty;
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if (definition.Type.HasFlag(SamplerType.Indexed))
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{
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if (arraySize == 0)
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{
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arraySize = ShaderConfig.SamplerArraySize;
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arraySize = ResourceManager.SamplerArraySize;
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}
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else if (--arraySize != 0)
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{
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continue;
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}
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indexExpr = $"[{NumberFormatter.FormatInt(arraySize)}]";
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}
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string indexExpr = NumberFormatter.FormatInt(arraySize);
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string imageTypeName = definition.Type.ToGlslImageType(definition.Format.GetComponentType());
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string imageName = OperandManager.GetImageName(
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context.Config.Stage,
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descriptor.CbufSlot,
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descriptor.HandleIndex,
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descriptor.Format,
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descriptor.Type.HasFlag(SamplerType.Indexed),
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indexExpr);
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string imageTypeName = descriptor.Type.ToGlslImageType(descriptor.Format.GetComponentType());
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if (descriptor.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
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if (definition.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
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{
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imageTypeName = "coherent " + imageTypeName;
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}
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string layout = descriptor.Format.ToGlslFormat();
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string layout = definition.Format.ToGlslFormat();
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if (!string.IsNullOrEmpty(layout))
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{
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@ -451,10 +428,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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if (context.Config.Options.TargetApi == TargetApi.Vulkan)
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{
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layout = $", set = 3{layout}";
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layout = $", set = {definition.Set}{layout}";
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}
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context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {imageTypeName} {imageName};");
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context.AppendLine($"layout (binding = {definition.Binding}{layout}) uniform {imageTypeName} {definition.Name}{indexExpr};");
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}
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}
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@ -4,9 +4,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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{
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public const string LocalNamePrefix = "temp";
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public const string SamplerNamePrefix = "tex";
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public const string ImageNamePrefix = "img";
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public const string PerPatchAttributePrefix = "patch_attr_";
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public const string IAttributePrefix = "in_attr";
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public const string OAttributePrefix = "out_attr";
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@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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indexExpr = Src(AggregateType.S32);
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}
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string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
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string imageName = GetImageName(context.Config, texOp, indexExpr);
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texCallBuilder.Append('(');
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texCallBuilder.Append(imageName);
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@ -216,7 +216,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
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}
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string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
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string samplerName = GetSamplerName(context.Config, texOp, indexExpr);
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int coordsIndex = isBindless || isIndexed ? 1 : 0;
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@ -342,7 +342,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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indexExpr = Src(AggregateType.S32);
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}
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string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
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string samplerName = GetSamplerName(context.Config, texOp, indexExpr);
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texCall += "(" + samplerName;
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@ -538,7 +538,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
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}
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string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
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string samplerName = GetSamplerName(context.Config, texOp, indexExpr);
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if (texOp.Index == 3)
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{
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@ -546,8 +546,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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}
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else
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{
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TextureDescriptor descriptor = context.Config.FindTextureDescriptor(texOp);
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bool hasLod = !descriptor.Type.HasFlag(SamplerType.Multisample) && descriptor.Type != SamplerType.TextureBuffer;
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context.Config.Properties.Textures.TryGetValue(texOp.Binding, out TextureDefinition definition);
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bool hasLod = !definition.Type.HasFlag(SamplerType.Multisample) && (definition.Type & SamplerType.Mask) != SamplerType.TextureBuffer;
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string texCall;
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if (hasLod)
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@ -715,6 +715,30 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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return varName;
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}
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private static string GetSamplerName(ShaderConfig config, AstTextureOperation texOp, string indexExpr)
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{
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string name = config.Properties.Textures[texOp.Binding].Name;
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if (texOp.Type.HasFlag(SamplerType.Indexed))
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{
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name = $"{name}[{indexExpr}]";
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}
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return name;
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}
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private static string GetImageName(ShaderConfig config, AstTextureOperation texOp, string indexExpr)
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{
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string name = config.Properties.Images[texOp.Binding].Name;
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if (texOp.Type.HasFlag(SamplerType.Indexed))
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{
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name = $"{name}[{indexExpr}]";
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}
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return name;
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}
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private static string GetMask(int index)
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{
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return $".{"rgba".AsSpan(index, 1)}";
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@ -11,9 +11,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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{
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class OperandManager
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{
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private static readonly string[] _stagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
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private readonly Dictionary<AstOperand, string> _locals;
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private Dictionary<AstOperand, string> _locals;
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public OperandManager()
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{
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@ -41,60 +39,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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};
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}
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public static string GetSamplerName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
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{
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return GetSamplerName(stage, texOp.CbufSlot, texOp.Handle, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
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}
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public static string GetSamplerName(ShaderStage stage, int cbufSlot, int handle, bool indexed, string indexExpr)
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{
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string suffix = cbufSlot < 0 ? $"_tcb_{handle:X}" : $"_cb{cbufSlot}_{handle:X}";
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if (indexed)
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{
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suffix += $"a[{indexExpr}]";
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}
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return GetShaderStagePrefix(stage) + "_" + DefaultNames.SamplerNamePrefix + suffix;
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}
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public static string GetImageName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
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{
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return GetImageName(stage, texOp.CbufSlot, texOp.Handle, texOp.Format, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
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}
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public static string GetImageName(
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ShaderStage stage,
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int cbufSlot,
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int handle,
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TextureFormat format,
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bool indexed,
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string indexExpr)
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{
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string suffix = cbufSlot < 0
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? $"_tcb_{handle:X}_{format.ToGlslFormat()}"
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: $"_cb{cbufSlot}_{handle:X}_{format.ToGlslFormat()}";
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if (indexed)
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{
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suffix += $"a[{indexExpr}]";
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}
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return GetShaderStagePrefix(stage) + "_" + DefaultNames.ImageNamePrefix + suffix;
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}
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public static string GetShaderStagePrefix(ShaderStage stage)
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{
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int index = (int)stage;
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if ((uint)index >= _stagePrefixes.Length)
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{
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return "invalid";
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}
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return _stagePrefixes[index];
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}
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public static string GetArgumentName(int argIndex)
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{
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return $"{DefaultNames.ArgumentNamePrefix}{argIndex}";
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