[HLE/Audio] Use correct audio device names

This commit is contained in:
gdkchan 2018-04-24 17:14:26 -03:00
parent a8ba340dde
commit 2a985de88c
4 changed files with 88 additions and 18 deletions

View file

@ -12,17 +12,19 @@ namespace Ryujinx.Core.OsHle
internal const int HidSize = 0x40000;
internal const int FontSize = 0x50;
private Switch Ns;
private KProcessScheduler Scheduler;
private ConcurrentDictionary<int, Process> Processes;
internal SystemStateMgr SystemState { get; private set; }
internal HSharedMem HidSharedMem { get; private set; }
internal HSharedMem FontSharedMem { get; private set; }
internal KEvent VsyncEvent { get; private set; }
private Switch Ns;
public Horizon(Switch Ns)
{
this.Ns = Ns;
@ -31,6 +33,8 @@ namespace Ryujinx.Core.OsHle
Processes = new ConcurrentDictionary<int, Process>();
SystemState = new SystemStateMgr();
HidSharedMem = new HSharedMem();
FontSharedMem = new HSharedMem();