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UI - Avalonia Part 3 (#3441)
* Add all other windows * addreesed review * Prevent "No Update" option from being deleted * Select no update is the current update is removed from the title update window * fix amiibo crash
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26 changed files with 2901 additions and 23 deletions
72
Ryujinx.Ava/Ui/Models/Amiibo.cs
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72
Ryujinx.Ava/Ui/Models/Amiibo.cs
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using System;
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using System.Collections.Generic;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Ava.Ui.Models
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{
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public class Amiibo
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{
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public struct AmiiboJson
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{
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[JsonPropertyName("amiibo")] public List<AmiiboApi> Amiibo { get; set; }
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[JsonPropertyName("lastUpdated")] public DateTime LastUpdated { get; set; }
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}
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public struct AmiiboApi
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{
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[JsonPropertyName("name")] public string Name { get; set; }
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[JsonPropertyName("head")] public string Head { get; set; }
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[JsonPropertyName("tail")] public string Tail { get; set; }
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[JsonPropertyName("image")] public string Image { get; set; }
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[JsonPropertyName("amiiboSeries")] public string AmiiboSeries { get; set; }
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[JsonPropertyName("character")] public string Character { get; set; }
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[JsonPropertyName("gameSeries")] public string GameSeries { get; set; }
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[JsonPropertyName("type")] public string Type { get; set; }
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[JsonPropertyName("release")] public Dictionary<string, string> Release { get; set; }
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[JsonPropertyName("gamesSwitch")] public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
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public override string ToString()
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{
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return Name;
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}
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public string GetId()
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{
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return Head + Tail;
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}
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public override bool Equals(object obj)
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{
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if (obj is AmiiboApi amiibo)
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{
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return amiibo.Head + amiibo.Tail == Head + Tail;
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}
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return false;
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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}
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}
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public class AmiiboApiGamesSwitch
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{
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[JsonPropertyName("amiiboUsage")] public List<AmiiboApiUsage> AmiiboUsage { get; set; }
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[JsonPropertyName("gameID")] public List<string> GameId { get; set; }
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[JsonPropertyName("gameName")] public string GameName { get; set; }
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}
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public class AmiiboApiUsage
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{
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[JsonPropertyName("Usage")] public string Usage { get; set; }
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[JsonPropertyName("write")] public bool Write { get; set; }
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}
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}
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}
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37
Ryujinx.Ava/Ui/Models/CheatModel.cs
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37
Ryujinx.Ava/Ui/Models/CheatModel.cs
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using Ryujinx.Ava.Ui.ViewModels;
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using System;
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namespace Ryujinx.Ava.Ui.Models
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{
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public class CheatModel : BaseModel
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{
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private bool _isEnabled;
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public event EventHandler<bool> EnableToggled;
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public CheatModel(string name, string buildId, bool isEnabled)
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{
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Name = name;
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BuildId = buildId;
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IsEnabled = isEnabled;
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}
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public bool IsEnabled
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{
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get => _isEnabled;
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set
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{
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_isEnabled = value;
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EnableToggled?.Invoke(this, _isEnabled);
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OnPropertyChanged();
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}
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}
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public string BuildId { get; }
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public string BuildIdKey => $"{BuildId}-{Name}";
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public string Name { get; }
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public string CleanName => Name.Substring(1, Name.Length - 8);
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}
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}
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51
Ryujinx.Ava/Ui/Models/CheatsList.cs
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51
Ryujinx.Ava/Ui/Models/CheatsList.cs
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using System.Collections.ObjectModel;
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using System.Collections.Specialized;
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using System.ComponentModel;
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using System.Linq;
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namespace Ryujinx.Ava.Ui.Models
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{
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public class CheatsList : ObservableCollection<CheatModel>
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{
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public CheatsList(string buildId, string path)
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{
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BuildId = buildId;
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Path = path;
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CollectionChanged += CheatsList_CollectionChanged;
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}
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private void CheatsList_CollectionChanged(object sender,
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NotifyCollectionChangedEventArgs e)
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{
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if (e.Action == NotifyCollectionChangedAction.Add)
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{
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(e.NewItems[0] as CheatModel).EnableToggled += Item_EnableToggled;
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}
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}
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private void Item_EnableToggled(object sender, bool e)
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{
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OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
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}
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public string BuildId { get; }
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public string Path { get; }
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public bool IsEnabled
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{
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get
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{
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return this.ToList().TrueForAll(x => x.IsEnabled);
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}
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set
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{
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foreach (var cheat in this)
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{
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cheat.IsEnabled = value;
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}
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OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
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}
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}
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}
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}
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18
Ryujinx.Ava/Ui/Models/DlcModel.cs
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18
Ryujinx.Ava/Ui/Models/DlcModel.cs
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namespace Ryujinx.Ava.Ui.Models
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{
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public class DlcModel
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{
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public bool IsEnabled { get; set; }
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public string TitleId { get; }
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public string ContainerPath { get; }
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public string FullPath { get; }
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public DlcModel(string titleId, string containerPath, string fullPath, bool isEnabled)
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{
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TitleId = titleId;
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ContainerPath = containerPath;
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FullPath = fullPath;
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IsEnabled = isEnabled;
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}
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}
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}
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@ -1,6 +1,6 @@
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namespace Ryujinx.Ava.Ui.Models
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{
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internal class ProfileImageModel
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public class ProfileImageModel
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{
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public ProfileImageModel(string name, byte[] data)
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{
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@ -9,8 +9,11 @@ namespace Ryujinx.Ava.Ui.Models
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public bool IsNoUpdate { get; }
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public ApplicationControlProperty Control { get; }
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public string Path { get; }
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public string Label => IsNoUpdate ? LocaleManager.Instance["NoUpdate"] :
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string.Format(LocaleManager.Instance["TitleUpdateVersionLabel"], Control.DisplayVersionString.ToString(), Path);
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public string Label => IsNoUpdate
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? LocaleManager.Instance["NoUpdate"]
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: string.Format(LocaleManager.Instance["TitleUpdateVersionLabel"], Control.DisplayVersionString.ToString(),
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Path);
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public TitleUpdateModel(ApplicationControlProperty control, string path, bool isNoUpdate = false)
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{
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61
Ryujinx.Ava/Ui/Models/UserProfile.cs
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61
Ryujinx.Ava/Ui/Models/UserProfile.cs
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using Ryujinx.Ava.Ui.ViewModels;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Profile = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
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namespace Ryujinx.Ava.Ui.Models
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{
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public class UserProfile : BaseModel
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{
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private readonly Profile _profile;
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private byte[] _image;
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private string _name;
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private UserId _userId;
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public byte[] Image
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{
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get => _image;
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set
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{
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_image = value;
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OnPropertyChanged();
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}
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}
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public UserId UserId
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{
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get => _userId;
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set
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{
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_userId = value;
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OnPropertyChanged();
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}
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}
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public string Name
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{
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get => _name;
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set
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{
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_name = value;
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OnPropertyChanged();
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}
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}
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public UserProfile(Profile profile)
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{
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_profile = profile;
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Image = profile.Image;
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Name = profile.Name;
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UserId = profile.UserId;
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}
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public bool IsOpened => _profile.AccountState == AccountState.Open;
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public void UpdateState()
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{
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OnPropertyChanged(nameof(IsOpened));
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OnPropertyChanged(nameof(Name));
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}
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}
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}
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