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Avalonia - Misc changes to UX (#3643)
* Change navbar from compact to default and force text overflow globally * Fix settings window * Fix right stick control alignment * Initialize value and add logging for SDL IDs * Fix alignment of setting text and improve borders * Clean up padding and size of buttons on controller settings * Fix right side trigger alignment and correct styling * Revert axaml alignment * Fix alignment of volume widget * Fix timezone autocompletebox dropdown height * MainWindow: Line up volume status bar item * Remove margins and add padding to volume widget * Make volume text localizable. Co-authored-by: merry <git@mary.rs>
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10 changed files with 133 additions and 86 deletions
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@ -5,7 +5,7 @@ namespace Ryujinx.Ava.Ui.Models
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internal class StatusUpdatedEventArgs : EventArgs
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{
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public bool VSyncEnabled { get; }
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public float Volume { get; }
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public string VolumeStatus { get; }
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public string GpuBackend { get; }
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public string AspectRatio { get; }
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public string DockedMode { get; }
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@ -13,10 +13,10 @@ namespace Ryujinx.Ava.Ui.Models
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public string GameStatus { get; }
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public string GpuName { get; }
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public StatusUpdatedEventArgs(bool vSyncEnabled, float volume, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
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public StatusUpdatedEventArgs(bool vSyncEnabled, string volumeStatus, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
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{
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VSyncEnabled = vSyncEnabled;
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Volume = volume;
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VolumeStatus = volumeStatus;
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GpuBackend = gpuBackend;
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DockedMode = dockedMode;
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AspectRatio = aspectRatio;
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