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[WIP] Add support for events (#60)
* Add support for events, move concept of domains to IpcService * Support waiting for KThread, remove some test code, other tweaks * Use move handle on NIFM since I can't test that now, it's better to leave it how it was
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101 changed files with 1120 additions and 836 deletions
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@ -1,14 +1,17 @@
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using Ryujinx.Core.OsHle.Handles;
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using Ryujinx.Core.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Core.OsHle.IpcServices.Aud
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{
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class IAudioRenderer : IIpcService
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class IAudioRenderer : IpcService, IDisposable
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private KEvent UpdateEvent;
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public IAudioRenderer()
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{
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@ -19,6 +22,8 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
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{ 6, StopAudioRenderer },
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{ 7, QuerySystemEvent }
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};
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UpdateEvent = new KEvent();
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}
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public long RequestUpdateAudioRenderer(ServiceCtx Context)
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@ -41,6 +46,9 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
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Context.Memory.WriteInt32(Position + Offset, 5);
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}
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//TODO: We shouldn't be signaling this here.
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UpdateEvent.Handle.Set();
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return 0;
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}
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@ -56,11 +64,24 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
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public long QuerySystemEvent(ServiceCtx Context)
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{
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int Handle = Context.Process.HandleTable.OpenHandle(new HEvent());
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int Handle = Context.Process.HandleTable.OpenHandle(UpdateEvent);
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Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool Disposing)
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{
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if (Disposing)
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{
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UpdateEvent.Dispose();
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}
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}
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}
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}
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