[WIP] Add support for events (#60)

* Add support for events, move concept of domains to IpcService

* Support waiting for KThread, remove some test code, other tweaks

* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
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gdkchan 2018-03-19 15:58:46 -03:00 committed by GitHub
parent 4940cf0ea5
commit 4314a8f3e5
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101 changed files with 1120 additions and 836 deletions

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@ -1,18 +1,17 @@
using ChocolArm64.Memory;
using Ryujinx.Audio;
using Ryujinx.Core.OsHle.Handles;
using Ryujinx.Core.OsHle.Ipc;
using System.Collections.Generic;
using System.Text;
using static Ryujinx.Core.OsHle.IpcServices.ObjHelper;
namespace Ryujinx.Core.OsHle.IpcServices.Aud
{
class ServiceAudOut : IIpcService
class ServiceAudOut : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public ServiceAudOut()
{
@ -73,9 +72,16 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
Channels = 2;
}
int Track = AudioOut.OpenTrack(SampleRate, Channels, out AudioFormat Format);
KEvent ReleaseEvent = new KEvent();
MakeObject(Context, new IAudioOut(AudioOut, Track));
ReleaseCallback Callback = () =>
{
ReleaseEvent.Handle.Set();
};
int Track = AudioOut.OpenTrack(SampleRate, Channels, Callback, out AudioFormat Format);
MakeObject(Context, new IAudioOut(AudioOut, ReleaseEvent, Track));
Context.ResponseData.Write(SampleRate);
Context.ResponseData.Write(Channels);