Use shader subgroup extensions if shader ballot is not supported (#2627)

* Use shader subgroup extensions if shader ballot is not supported

* Shader cache version bump + cleanup

* The type is still required on the table
This commit is contained in:
gdkchan 2021-09-19 09:38:39 -03:00 committed by GitHub
parent 32346067b3
commit 43eedc9c06
16 changed files with 125 additions and 42 deletions

View file

@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 2613;
private const ulong ShaderCodeGenVersion = 2627;
// Progress reporting helpers
private volatile int _shaderCount;