Avoid querying and setting texture bindings in hot code (#376)

This commit is contained in:
ReinUsesLisp 2018-08-23 01:54:32 -03:00 committed by gdkchan
parent de483f52dd
commit 45657062e4
3 changed files with 29 additions and 13 deletions

View file

@ -442,8 +442,6 @@ namespace Ryujinx.HLE.Gpu.Engines
UploadTexture(Vmm, TexIndex, TextureHandle);
Gpu.Renderer.Shader.EnsureTextureBinding(DeclInfo.Name, TexIndex);
TexIndex++;
}
}