Code style fixes and nits on the HLE project (#355)

* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
This commit is contained in:
gdkchan 2018-08-16 20:47:36 -03:00 committed by GitHub
parent 182d716867
commit 521751795a
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GPG key ID: 4AEE18F83AFDEB23
258 changed files with 1574 additions and 1546 deletions

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@ -18,11 +18,11 @@ namespace Ryujinx
IAalOutput AudioOut = new OpenALAudioOut();
Switch Ns = new Switch(Renderer, AudioOut);
Switch Device = new Switch(Renderer, AudioOut);
Config.Read(Ns);
Config.Read(Device);
Ns.Log.Updated += ConsoleLog.PrintLog;
Device.Log.Updated += ConsoleLog.PrintLog;
if (args.Length == 1)
{
@ -39,20 +39,20 @@ namespace Ryujinx
{
Console.WriteLine("Loading as cart with RomFS.");
Ns.LoadCart(args[0], RomFsFiles[0]);
Device.LoadCart(args[0], RomFsFiles[0]);
}
else
{
Console.WriteLine("Loading as cart WITHOUT RomFS.");
Ns.LoadCart(args[0]);
Device.LoadCart(args[0]);
}
}
else if (File.Exists(args[0]))
{
Console.WriteLine("Loading as homebrew.");
Ns.LoadProgram(args[0]);
Device.LoadProgram(args[0]);
}
}
else
@ -60,18 +60,14 @@ namespace Ryujinx
Console.WriteLine("Please specify the folder with the NSOs/IStorage or a NSO/NRO.");
}
using (GLScreen Screen = new GLScreen(Ns, Renderer))
using (GLScreen Screen = new GLScreen(Device, Renderer))
{
Ns.Finish += (Sender, Args) =>
{
Screen.Exit();
};
Screen.MainLoop();
Ns.OnFinish(EventArgs.Empty);
Device.Dispose();
}
Environment.Exit(0);
AudioOut.Dispose();
}
}
}