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Add support for multi game XCIs (#5638)
* Add default values to ApplicationData directly * Refactor application loading It should now be possible to load multi game XCIs. Included updates won't be detected for now. Opening a game from the command line currently only opens the first one. * Only include program NCAs where at least one tuple item is not null * Get application data by title id and add programIndex check back * Refactor application loading again and remove duplicate code * Actually use patch ncas for updates * Fix number of applications found with multi game xcis * Don't load bundled updates from multi game xcis * Change ApplicationData.TitleId type to ulong & Add TitleIdString property * Use cnmt files and ContentCollection to load programs * Ava: Add updates and DLCs from gamecarts * Get the cnmt file from its NCA * Ava: Identify bundled updates in updater window * Fix the (hopefully) last few bugs * Add idOffset parameter to GetNcaByType * Handle missing file for dlc.json * Ava: Shorten error message for invalid files * Gtk: Add additional string for bundled updates in TitleUpdateWindow * Hopefully fix DLC issues * Apply formatting * Finally fix DLC issues * Adjust property names and fileSize field * Read the correct update file * Fix wrong casing for application id strings * Rename TitleId to ApplicationId * Address review comments * Fix formatting issues * Apply suggestions from code review Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Gracefully fail when loading pfs for update and dlc window * Fix applications with multiple programs * Fix DLCWindow crash on GTK * Fix some GUI issues * Remove IsXci again --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
parent
e77b90c730
commit
522f48f70e
33 changed files with 1168 additions and 816 deletions
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@ -16,6 +16,7 @@ using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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@ -23,7 +24,6 @@ using Ryujinx.Ui.Windows;
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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@ -36,17 +36,13 @@ namespace Ryujinx.Ui.Widgets
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly AccountManager _accountManager;
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private readonly HorizonClient _horizonClient;
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private readonly BlitStruct<ApplicationControlProperty> _controlData;
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private readonly string _titleFilePath;
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private readonly string _titleName;
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private readonly string _titleIdText;
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private readonly ulong _titleId;
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private readonly ApplicationData _title;
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private MessageDialog _dialog;
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private bool _cancel;
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public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
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public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, ApplicationData applicationData)
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{
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_parent = parent;
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@ -55,23 +51,13 @@ namespace Ryujinx.Ui.Widgets
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_virtualFileSystem = virtualFileSystem;
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_accountManager = accountManager;
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_horizonClient = horizonClient;
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_titleFilePath = titleFilePath;
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_titleName = titleName;
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_titleIdText = titleId;
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_controlData = controlData;
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_title = applicationData;
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if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId))
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{
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GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id");
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_openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(_title.ControlHolder.ByteSpan) && _title.ControlHolder.Value.UserAccountSaveDataSize > 0;
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_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(_title.ControlHolder.ByteSpan) && _title.ControlHolder.Value.DeviceSaveDataSize > 0;
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_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(_title.ControlHolder.ByteSpan) && _title.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
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return;
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}
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_openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
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_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
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_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
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string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
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string fileExt = System.IO.Path.GetExtension(_title.Path).ToLower();
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bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
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_extractRomFsMenuItem.Sensitive = hasNca;
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@ -137,7 +123,7 @@ namespace Ryujinx.Ui.Widgets
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private void OpenSaveDir(in SaveDataFilter saveDataFilter)
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{
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if (!TryFindSaveData(_titleName, _titleId, _controlData, in saveDataFilter, out ulong saveDataId))
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if (!TryFindSaveData(_title.Name, _title.Id, _title.ControlHolder, in saveDataFilter, out ulong saveDataId))
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{
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return;
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}
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@ -190,7 +176,7 @@ namespace Ryujinx.Ui.Widgets
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{
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Title = "Ryujinx - NCA Section Extractor",
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Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png"),
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SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...",
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SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_title.Path)}...",
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WindowPosition = WindowPosition.Center,
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};
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@ -202,18 +188,18 @@ namespace Ryujinx.Ui.Widgets
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}
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});
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using FileStream file = new(_titleFilePath, FileMode.Open, FileAccess.Read);
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using FileStream file = new(_title.Path, FileMode.Open, FileAccess.Read);
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Nca mainNca = null;
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Nca patchNca = null;
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if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") ||
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(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
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(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
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if ((System.IO.Path.GetExtension(_title.Path).ToLower() == ".nsp") ||
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(System.IO.Path.GetExtension(_title.Path).ToLower() == ".pfs0") ||
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(System.IO.Path.GetExtension(_title.Path).ToLower() == ".xci"))
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{
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IFileSystem pfs;
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if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
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if (System.IO.Path.GetExtension(_title.Path).ToLower() == ".xci")
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{
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Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
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@ -249,7 +235,7 @@ namespace Ryujinx.Ui.Widgets
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}
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}
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}
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else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca")
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else if (System.IO.Path.GetExtension(_title.Path).ToLower() == ".nca")
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{
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mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
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}
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@ -266,7 +252,11 @@ namespace Ryujinx.Ui.Widgets
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return;
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}
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(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
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IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
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? IntegrityCheckLevel.ErrorOnInvalid
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: IntegrityCheckLevel.None;
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(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, checkLevel, programIndex, out _);
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if (updatePatchNca != null)
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{
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@ -460,44 +450,44 @@ namespace Ryujinx.Ui.Widgets
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private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
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{
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var userId = new LibHac.Fs.UserId((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
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var saveDataFilter = SaveDataFilter.Make(_titleId, saveType: default, userId, saveDataId: default, index: default);
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var saveDataFilter = SaveDataFilter.Make(_title.Id, saveType: default, userId, saveDataId: default, index: default);
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OpenSaveDir(in saveDataFilter);
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}
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private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
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{
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var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Device, userId: default, saveDataId: default, index: default);
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var saveDataFilter = SaveDataFilter.Make(_title.Id, SaveDataType.Device, userId: default, saveDataId: default, index: default);
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OpenSaveDir(in saveDataFilter);
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}
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private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
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{
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var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
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var saveDataFilter = SaveDataFilter.Make(_title.Id, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
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OpenSaveDir(in saveDataFilter);
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}
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private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
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{
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new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show();
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new TitleUpdateWindow(_parent, _virtualFileSystem, _title).Show();
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}
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private void ManageDlc_Clicked(object sender, EventArgs args)
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{
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new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
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new DlcWindow(_virtualFileSystem, _title.IdString, _title).Show();
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}
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private void ManageCheats_Clicked(object sender, EventArgs args)
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{
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new CheatWindow(_virtualFileSystem, _titleId, _titleName, _titleFilePath).Show();
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new CheatWindow(_virtualFileSystem, _title.Id, _title.Name, _title.Path).Show();
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}
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private void OpenTitleModDir_Clicked(object sender, EventArgs args)
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{
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string modsBasePath = ModLoader.GetModsBasePath();
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string titleModsPath = ModLoader.GetTitleDir(modsBasePath, _titleIdText);
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string titleModsPath = ModLoader.GetTitleDir(modsBasePath, _title.IdString);
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OpenHelper.OpenFolder(titleModsPath);
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}
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@ -505,7 +495,7 @@ namespace Ryujinx.Ui.Widgets
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private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
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{
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string sdModsBasePath = ModLoader.GetSdModsBasePath();
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string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
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string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, _title.IdString);
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OpenHelper.OpenFolder(titleModsPath);
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}
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@ -527,7 +517,7 @@ namespace Ryujinx.Ui.Widgets
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private void OpenPtcDir_Clicked(object sender, EventArgs args)
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{
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string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu");
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string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "cpu");
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string mainPath = System.IO.Path.Combine(ptcDir, "0");
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string backupPath = System.IO.Path.Combine(ptcDir, "1");
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@ -544,7 +534,7 @@ namespace Ryujinx.Ui.Widgets
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private void OpenShaderCacheDir_Clicked(object sender, EventArgs args)
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{
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string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader");
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string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "shader");
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if (!Directory.Exists(shaderCacheDir))
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{
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@ -556,10 +546,10 @@ namespace Ryujinx.Ui.Widgets
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private void PurgePtcCache_Clicked(object sender, EventArgs args)
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{
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DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
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DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
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DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "cpu", "0"));
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DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "cpu", "1"));
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MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
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MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_title.Name}</b>\n\nAre you sure you want to proceed?");
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List<FileInfo> cacheFiles = new();
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@ -593,9 +583,9 @@ namespace Ryujinx.Ui.Widgets
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private void PurgeShaderCache_Clicked(object sender, EventArgs args)
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{
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DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"));
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DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "shader"));
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using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
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using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_title.Name}</b>\n\nAre you sure you want to proceed?");
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List<DirectoryInfo> oldCacheDirectories = new();
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List<FileInfo> newCacheFiles = new();
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@ -637,8 +627,11 @@ namespace Ryujinx.Ui.Widgets
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private void CreateShortcut_Clicked(object sender, EventArgs args)
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{
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byte[] appIcon = new ApplicationLibrary(_virtualFileSystem).GetApplicationIcon(_titleFilePath, ConfigurationState.Instance.System.Language);
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ShortcutHelper.CreateAppShortcut(_titleFilePath, _titleName, _titleIdText, appIcon);
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IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
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? IntegrityCheckLevel.ErrorOnInvalid
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: IntegrityCheckLevel.None;
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byte[] appIcon = new ApplicationLibrary(_virtualFileSystem, checkLevel).GetApplicationIcon(_title.Path, ConfigurationState.Instance.System.Language, _title.Id);
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ShortcutHelper.CreateAppShortcut(_title.Path, _title.Name, _title.IdString, appIcon);
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}
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}
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}
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