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Changed LastPlayed field from string to nullable DateTime (#4861)
* Changed LastPlayed field from string to nullable DateTime Added ApplicationData.LastPlayedString property Added NullableDateTimeConverter for the DateTime->string conversion in Avalonia * Added migration from string-based last_played to DateTime-based last_played_utc * Updated comment style * Added MarkupExtension to NullableDateTimeConverter and changed its usage Cleaned up leftover usings * Missed one comment
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9 changed files with 113 additions and 43 deletions
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@ -10,27 +10,44 @@ using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using System;
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using System.Globalization;
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using System.IO;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Ui.App.Common
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{
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public class ApplicationData
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{
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public bool Favorite { get; set; }
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public byte[] Icon { get; set; }
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public string TitleName { get; set; }
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public string TitleId { get; set; }
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public string Developer { get; set; }
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public string Version { get; set; }
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public string TimePlayed { get; set; }
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public double TimePlayedNum { get; set; }
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public string LastPlayed { get; set; }
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public string FileExtension { get; set; }
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public string FileSize { get; set; }
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public double FileSizeBytes { get; set; }
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public string Path { get; set; }
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public bool Favorite { get; set; }
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public byte[] Icon { get; set; }
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public string TitleName { get; set; }
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public string TitleId { get; set; }
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public string Developer { get; set; }
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public string Version { get; set; }
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public string TimePlayed { get; set; }
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public double TimePlayedNum { get; set; }
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public DateTime? LastPlayed { get; set; }
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public string FileExtension { get; set; }
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public string FileSize { get; set; }
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public double FileSizeBytes { get; set; }
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public string Path { get; set; }
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public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
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[JsonIgnore]
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public string LastPlayedString
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{
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get
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{
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if (!LastPlayed.HasValue)
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{
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// TODO: maybe put localized string here instead of just "Never"
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return "Never";
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}
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return LastPlayed.Value.ToLocalTime().ToString(CultureInfo.CurrentCulture);
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}
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}
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public static string GetApplicationBuildId(VirtualFileSystem virtualFileSystem, string titleFilePath)
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{
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using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
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@ -414,21 +414,28 @@ namespace Ryujinx.Ui.App.Common
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ApplicationMetadata appMetadata = LoadAndSaveMetaData(titleId, appMetadata =>
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{
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appMetadata.Title = titleName;
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});
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if (appMetadata.LastPlayed != "Never")
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{
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if (!DateTime.TryParse(appMetadata.LastPlayed, out _))
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if (appMetadata.LastPlayedOld == default || appMetadata.LastPlayed.HasValue)
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{
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Logger.Warning?.Print(LogClass.Application, $"Last played datetime \"{appMetadata.LastPlayed}\" is invalid for current system culture, skipping (did current culture change?)");
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// Don't do the migration if last_played doesn't exist or last_played_utc already has a value.
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return;
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}
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appMetadata.LastPlayed = "Never";
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// Migrate from string-based last_played to DateTime-based last_played_utc.
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if (DateTime.TryParse(appMetadata.LastPlayedOld, out DateTime lastPlayedOldParsed))
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{
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Logger.Info?.Print(LogClass.Application, $"last_played found: \"{appMetadata.LastPlayedOld}\", migrating to last_played_utc");
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appMetadata.LastPlayed = lastPlayedOldParsed;
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// Migration successful: deleting last_played from the metadata file.
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appMetadata.LastPlayedOld = default;
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}
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else
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{
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appMetadata.LastPlayed = appMetadata.LastPlayed[..^3];
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// Migration failed: emitting warning but leaving the unparsable value in the metadata file so the user can fix it.
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Logger.Warning?.Print(LogClass.Application, $"Last played string \"{appMetadata.LastPlayedOld}\" is invalid for current system culture, skipping (did current culture change?)");
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}
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}
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});
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ApplicationData data = new()
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{
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@ -1,10 +1,19 @@
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namespace Ryujinx.Ui.App.Common
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using System;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Ui.App.Common
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{
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public class ApplicationMetadata
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{
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public string Title { get; set; }
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public bool Favorite { get; set; }
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public double TimePlayed { get; set; }
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public string LastPlayed { get; set; } = "Never";
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[JsonPropertyName("last_played_utc")]
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public DateTime? LastPlayed { get; set; } = null;
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[JsonPropertyName("last_played")]
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[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
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public string LastPlayedOld { get; set; }
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}
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}
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