Implement a new JIT for Arm devices

This commit is contained in:
Gabriel A 2023-12-24 01:01:08 -03:00
parent 9864675a0b
commit 597710a522
127 changed files with 42538 additions and 25 deletions

View file

@ -0,0 +1,32 @@
using ARMeilleure.Common;
using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.Arm32;
using Ryujinx.Cpu.LightningJit.Arm64;
using Ryujinx.Cpu.LightningJit.State;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit
{
class AarchCompiler
{
public static CompiledFunction Compile(
CpuPreset cpuPreset,
IMemoryManager memoryManager,
ulong address,
AddressTable<ulong> funcTable,
IntPtr dispatchStubPtr,
ExecutionMode executionMode,
Architecture targetArch)
{
if (executionMode == ExecutionMode.Aarch64)
{
return A64Compiler.Compile(cpuPreset, memoryManager, address, funcTable, dispatchStubPtr, targetArch);
}
else
{
return A32Compiler.Compile(cpuPreset, memoryManager, address, funcTable, dispatchStubPtr, executionMode == ExecutionMode.Aarch32Thumb, targetArch);
}
}
}
}