Revert "Ava UI: Input Menu Refactor (#4998)"

This reverts commit 49b37550ca.

This currently breaks the GTK GUI.
This commit is contained in:
TSR Berry 2023-10-21 15:19:21 +02:00
parent 49b37550ca
commit 638be5f296
No known key found for this signature in database
GPG key ID: 52353C0A4CCA15E2
30 changed files with 1152 additions and 2916 deletions

View file

@ -59,16 +59,16 @@ namespace Ryujinx.Input.Assigner
return _gamepad == null || !_gamepad.IsConnected;
}
public ButtonValue? GetPressedButton()
public string GetPressedButton()
{
IEnumerable<GamepadButtonInputId> pressedButtons = _detector.GetPressedButtons();
if (pressedButtons.Any())
{
return !_forStick ? new(pressedButtons.First()) : new(((StickInputId)pressedButtons.First()));
return !_forStick ? pressedButtons.First().ToString() : ((StickInputId)pressedButtons.First()).ToString();
}
return null;
return "";
}
private void CollectButtonStats()

View file

@ -31,6 +31,6 @@ namespace Ryujinx.Input.Assigner
/// Get the pressed button that was read in <see cref="ReadInput"/> by the button assigner.
/// </summary>
/// <returns>The pressed button that was read</returns>
ButtonValue? GetPressedButton();
string GetPressedButton();
}
}

View file

@ -23,7 +23,7 @@ namespace Ryujinx.Input.Assigner
public bool HasAnyButtonPressed()
{
return GetPressedButton() is not null;
return GetPressedButton().Length != 0;
}
public bool ShouldCancel()
@ -31,20 +31,20 @@ namespace Ryujinx.Input.Assigner
return _keyboardState.IsPressed(Key.Escape);
}
public ButtonValue? GetPressedButton()
public string GetPressedButton()
{
ButtonValue? keyPressed = null;
string keyPressed = "";
for (Key key = Key.Unknown; key < Key.Count; key++)
{
if (_keyboardState.IsPressed(key))
{
keyPressed = new(key);
keyPressed = key.ToString();
break;
}
}
return !ShouldCancel() ? keyPressed : null;
return !ShouldCancel() ? keyPressed : "";
}
}
}

View file

@ -1,48 +0,0 @@
using System.Diagnostics;
namespace Ryujinx.Input
{
public enum ButtonValueType { Key, GamepadButtonInputId, StickId }
public readonly struct ButtonValue
{
private readonly ButtonValueType _type;
private readonly uint _rawValue;
public ButtonValue(Key key)
{
_type = ButtonValueType.Key;
_rawValue = (uint)key;
}
public ButtonValue(GamepadButtonInputId gamepad)
{
_type = ButtonValueType.GamepadButtonInputId;
_rawValue = (uint)gamepad;
}
public ButtonValue(StickInputId stick)
{
_type = ButtonValueType.StickId;
_rawValue = (uint)stick;
}
public Common.Configuration.Hid.Key AsKey()
{
Debug.Assert(_type == ButtonValueType.Key);
return (Common.Configuration.Hid.Key)_rawValue;
}
public Common.Configuration.Hid.Controller.GamepadInputId AsGamepadButtonInputId()
{
Debug.Assert(_type == ButtonValueType.GamepadButtonInputId);
return (Common.Configuration.Hid.Controller.GamepadInputId)_rawValue;
}
public Common.Configuration.Hid.Controller.StickInputId AsGamepadStickId()
{
Debug.Assert(_type == ButtonValueType.StickId);
return (Common.Configuration.Hid.Controller.StickInputId)_rawValue;
}
}
}