Implement p2rc, p2ri, p2rr and r2p.cc shaders (#5031)

* implement P2rC, P2rI, P2rR shaders

* implement R2p.CC shader

* bump CodeGenVersion

* address feedback
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makigumo 2023-05-22 22:32:15 +02:00 committed by GitHub
parent 2725e40838
commit 6cb6b15612
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4 changed files with 72 additions and 37 deletions

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@ -187,27 +187,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
context.Config.GpuAccessor.Log("Shader instruction Longjmp is not implemented.");
}
public static void P2rR(EmitterContext context)
{
InstP2rR op = context.GetOp<InstP2rR>();
context.Config.GpuAccessor.Log("Shader instruction P2rR is not implemented.");
}
public static void P2rI(EmitterContext context)
{
InstP2rI op = context.GetOp<InstP2rI>();
context.Config.GpuAccessor.Log("Shader instruction P2rI is not implemented.");
}
public static void P2rC(EmitterContext context)
{
InstP2rC op = context.GetOp<InstP2rC>();
context.Config.GpuAccessor.Log("Shader instruction P2rC is not implemented.");
}
public static void Pexit(EmitterContext context)
{
InstPexit op = context.GetOp<InstPexit>();