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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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248 changed files with 2266 additions and 2244 deletions
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@ -1,37 +0,0 @@
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using System.Threading;
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namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
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{
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class NvMapHandle
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{
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public int Handle;
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public int Id;
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public int Size;
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public int Align;
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public int Kind;
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public long Address;
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public bool Allocated;
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private long Dupes;
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public NvMapHandle()
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{
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Dupes = 1;
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}
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public NvMapHandle(int Size) : this()
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{
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this.Size = Size;
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}
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public long IncrementRefCount()
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{
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return Interlocked.Increment(ref Dupes);
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}
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public long DecrementRefCount()
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{
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return Interlocked.Decrement(ref Dupes);
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}
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}
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}
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