mirror of
https://git.743378673.xyz/MeloNX/MeloNX.git
synced 2025-07-29 09:57:09 +02:00
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
This commit is contained in:
parent
5ecfe9042b
commit
78e6bb1cad
162 changed files with 1611 additions and 1627 deletions
|
@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
static class RegisterUsage
|
||||
{
|
||||
private const int RegsCount = 256;
|
||||
private const int RegsMask = RegsCount - 1;
|
||||
private const int RegsMask = RegsCount - 1;
|
||||
|
||||
private const int GprMasks = 4;
|
||||
private const int PredMasks = 1;
|
||||
|
@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
FlagMask = flagMask;
|
||||
}
|
||||
|
||||
public long GetMask(int index)
|
||||
public readonly long GetMask(int index)
|
||||
{
|
||||
return index switch
|
||||
{
|
||||
|
@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
3 => GprMask3,
|
||||
4 => PredMask,
|
||||
5 => FlagMask,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(index))
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(index)),
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -93,12 +93,12 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
return !x.Equals(y);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
public readonly override bool Equals(object obj)
|
||||
{
|
||||
return obj is RegisterMask regMask && Equals(regMask);
|
||||
}
|
||||
|
||||
public bool Equals(RegisterMask other)
|
||||
public readonly bool Equals(RegisterMask other)
|
||||
{
|
||||
return GprMask0 == other.GprMask0 &&
|
||||
GprMask1 == other.GprMask1 &&
|
||||
|
@ -108,7 +108,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
FlagMask == other.FlagMask;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
public readonly override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(GprMask0, GprMask1, GprMask2, GprMask3, PredMask, FlagMask);
|
||||
}
|
||||
|
@ -121,18 +121,18 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
public FunctionRegisterUsage(Register[] inArguments, Register[] outArguments)
|
||||
{
|
||||
InArguments = inArguments;
|
||||
InArguments = inArguments;
|
||||
OutArguments = outArguments;
|
||||
}
|
||||
}
|
||||
|
||||
public static FunctionRegisterUsage RunPass(ControlFlowGraph cfg)
|
||||
{
|
||||
List<Register> inArguments = new List<Register>();
|
||||
List<Register> outArguments = new List<Register>();
|
||||
List<Register> inArguments = new();
|
||||
List<Register> outArguments = new();
|
||||
|
||||
// Compute local register inputs and outputs used inside blocks.
|
||||
RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Length];
|
||||
RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Length];
|
||||
RegisterMask[] localOutputs = new RegisterMask[cfg.Blocks.Length];
|
||||
|
||||
foreach (BasicBlock block in cfg.Blocks)
|
||||
|
@ -165,11 +165,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
// Compute global register inputs and outputs used across blocks.
|
||||
RegisterMask[] globalCmnOutputs = new RegisterMask[cfg.Blocks.Length];
|
||||
|
||||
RegisterMask[] globalInputs = new RegisterMask[cfg.Blocks.Length];
|
||||
RegisterMask[] globalInputs = new RegisterMask[cfg.Blocks.Length];
|
||||
RegisterMask[] globalOutputs = new RegisterMask[cfg.Blocks.Length];
|
||||
|
||||
RegisterMask allOutputs = new RegisterMask();
|
||||
RegisterMask allCmnOutputs = new RegisterMask(-1L, -1L, -1L, -1L, -1L, -1L);
|
||||
RegisterMask allOutputs = new();
|
||||
RegisterMask allCmnOutputs = new(-1L, -1L, -1L, -1L, -1L, -1L);
|
||||
|
||||
bool modified;
|
||||
|
||||
|
@ -389,14 +389,14 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
mask &= ~(1L << bit);
|
||||
|
||||
Register register = new Register(baseRegIndex + bit, regType);
|
||||
Register register = new(baseRegIndex + bit, regType);
|
||||
|
||||
if (fillArgsList)
|
||||
{
|
||||
inArguments.Add(register);
|
||||
}
|
||||
|
||||
Operation copyOp = new Operation(Instruction.Copy, OperandHelper.Register(register), OperandHelper.Argument(argIndex++));
|
||||
Operation copyOp = new(Instruction.Copy, OperandHelper.Register(register), OperandHelper.Argument(argIndex++));
|
||||
|
||||
if (node == null)
|
||||
{
|
||||
|
@ -429,14 +429,14 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
mask &= ~(1L << bit);
|
||||
|
||||
Register register = new Register(baseRegIndex + bit, regType);
|
||||
Register register = new(baseRegIndex + bit, regType);
|
||||
|
||||
if (fillArgsList)
|
||||
{
|
||||
outArguments.Add(register);
|
||||
}
|
||||
|
||||
Operation copyOp = new Operation(Instruction.Copy, OperandHelper.Argument(argIndex++), OperandHelper.Register(register));
|
||||
Operation copyOp = new(Instruction.Copy, OperandHelper.Argument(argIndex++), OperandHelper.Register(register));
|
||||
|
||||
if (node == null)
|
||||
{
|
||||
|
@ -475,7 +475,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
private static bool EndsWithReturn(BasicBlock block)
|
||||
{
|
||||
if (!(block.GetLastOp() is Operation operation))
|
||||
if (block.GetLastOp() is not Operation operation)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -483,4 +483,4 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
return operation.Inst == Instruction.Return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue