Allow SNorm buffer texture formats on Vulkan (#3957)

* Allow SNorm buffer texture formats on Vulkan

* Shader cache version bump
This commit is contained in:
gdkchan 2022-12-04 15:36:03 -03:00 committed by GitHub
parent 95680bd4d2
commit 800dae50e5
8 changed files with 21 additions and 5 deletions

View file

@ -134,6 +134,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
public bool QueryHostSupportsSnormBufferTextureFormat() => _context.Capabilities.SupportsSnormBufferTextureFormat;
public bool QueryHostSupportsTextureShadowLod() => _context.Capabilities.SupportsTextureShadowLod;
public bool QueryHostSupportsViewportIndex() => _context.Capabilities.SupportsViewportIndex;