Implement Depth Clamping (#1120)

* Implement Depth Clamping and add misc enums

* Fix formatting
This commit is contained in:
mageven 2020-04-17 06:46:49 +05:30 committed by GitHub
parent 4a06a8049b
commit 855161db98
6 changed files with 60 additions and 3 deletions

View file

@ -29,6 +29,7 @@ namespace Ryujinx.Graphics.GAL
void SetBlendColor(ColorF color);
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
void SetDepthClamp(bool clampNear, bool clampFar);
void SetDepthMode(DepthMode mode);
void SetDepthTest(DepthTestDescriptor depthTest);