Improved and simplified window texture presentation

This commit is contained in:
gdk 2019-11-23 23:24:03 -03:00 committed by Thog
parent e8e4133745
commit 8c26739c58
11 changed files with 137 additions and 497 deletions

View file

@ -76,8 +76,6 @@ namespace Ryujinx.Graphics.Gpu.Engine
state.RegisterCallback(MethodOffset.UniformBufferBindFragment, UniformBufferBindFragment);
}
public Image.Texture GetTexture(ulong address) => _textureManager.Find2(address);
private void UpdateState(GpuState state)
{
// Shaders must be the first one to be updated if modified, because