"static readonly" constants should be "const" instead (#5560)

* "static readonly" constants should be "const" instead

* change fields to PascalCase
This commit is contained in:
Marco Carvalho 2023-08-13 19:07:57 -03:00 committed by GitHub
parent ddefb4fff4
commit 8edfb2bc7b
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6 changed files with 21 additions and 21 deletions

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@ -37,7 +37,7 @@ namespace Ryujinx.Modules
private static readonly string _homeDir = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
private static readonly string _updatePublishDir = Path.Combine(_updateDir, "publish");
private static readonly int _connectionCount = 4;
private const int ConnectionCount = 4;
private static string _buildVer;
private static string _platformExt;
@ -344,22 +344,22 @@ namespace Ryujinx.Modules
private static void DoUpdateWithMultipleThreads(TaskDialog taskDialog, string downloadUrl, string updateFile)
{
// Multi-Threaded Updater
long chunkSize = _buildSize / _connectionCount;
long remainderChunk = _buildSize % _connectionCount;
long chunkSize = _buildSize / ConnectionCount;
long remainderChunk = _buildSize % ConnectionCount;
int completedRequests = 0;
int totalProgressPercentage = 0;
int[] progressPercentage = new int[_connectionCount];
int[] progressPercentage = new int[ConnectionCount];
List<byte[]> list = new(_connectionCount);
List<WebClient> webClients = new(_connectionCount);
List<byte[]> list = new(ConnectionCount);
List<WebClient> webClients = new(ConnectionCount);
for (int i = 0; i < _connectionCount; i++)
for (int i = 0; i < ConnectionCount; i++)
{
list.Add(Array.Empty<byte>());
}
for (int i = 0; i < _connectionCount; i++)
for (int i = 0; i < ConnectionCount; i++)
{
#pragma warning disable SYSLIB0014
// TODO: WebClient is obsolete and need to be replaced with a more complex logic using HttpClient.
@ -368,7 +368,7 @@ namespace Ryujinx.Modules
webClients.Add(client);
if (i == _connectionCount - 1)
if (i == ConnectionCount - 1)
{
client.Headers.Add("Range", $"bytes={chunkSize * i}-{(chunkSize * (i + 1) - 1) + remainderChunk}");
}
@ -385,7 +385,7 @@ namespace Ryujinx.Modules
Interlocked.Exchange(ref progressPercentage[index], args.ProgressPercentage);
Interlocked.Add(ref totalProgressPercentage, args.ProgressPercentage);
taskDialog.SetProgressBarState(totalProgressPercentage / _connectionCount, TaskDialogProgressState.Normal);
taskDialog.SetProgressBarState(totalProgressPercentage / ConnectionCount, TaskDialogProgressState.Normal);
};
client.DownloadDataCompleted += (_, args) =>
@ -404,10 +404,10 @@ namespace Ryujinx.Modules
list[index] = args.Result;
Interlocked.Increment(ref completedRequests);
if (Equals(completedRequests, _connectionCount))
if (Equals(completedRequests, ConnectionCount))
{
byte[] mergedFileBytes = new byte[_buildSize];
for (int connectionIndex = 0, destinationOffset = 0; connectionIndex < _connectionCount; connectionIndex++)
for (int connectionIndex = 0, destinationOffset = 0; connectionIndex < ConnectionCount; connectionIndex++)
{
Array.Copy(list[connectionIndex], 0, mergedFileBytes, destinationOffset, list[connectionIndex].Length);
destinationOffset += list[connectionIndex].Length;