Implement SHF (funnel shift) shader instruction (#2702)

* Implement SHF shader instruction

* Shader cache version bump

* Better name
This commit is contained in:
gdkchan 2021-10-17 17:02:20 -03:00 committed by GitHub
parent 713f6476e9
commit 909ea6f84b
3 changed files with 118 additions and 29 deletions

View file

@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 2697;
private const ulong ShaderCodeGenVersion = 2702;
// Progress reporting helpers
private volatile int _shaderCount;