Add Game Icon

This commit is contained in:
Stossy11 2024-12-09 19:18:37 +11:00
parent e81ee8f8bf
commit 94dc643f26
5 changed files with 88 additions and 32 deletions

View file

@ -273,7 +273,7 @@ namespace Ryujinx.Headless.SDL2
var gameInfo = GetGameInfo(stream, extension);
return new GameInfoNative(0, gameInfo.TitleName, 0, gameInfo.Developer, 0);
return new GameInfoNative(0, gameInfo.TitleName, 0, gameInfo.Developer, 0, gameInfo.Icon);
}
public static GameInfo? GetGameInfo(Stream gameStream, string extension)
@ -1376,7 +1376,7 @@ namespace Ryujinx.Headless.SDL2
return new FileStream(safeHandle, FileAccess.ReadWrite);
}
public class GameInfo
public class GameInfo
{
public double FileSize;
public string? TitleName;
@ -1386,33 +1386,63 @@ namespace Ryujinx.Headless.SDL2
public byte[]? Icon;
}
public unsafe struct GameInfoNative
public unsafe struct GameInfoNative
{
public ulong FileSize;
public fixed byte TitleName[512];
public ulong TitleId;
public fixed byte Developer[256];
public uint Version;
public byte* ImageData; // Changed to pointer
public uint ImageSize; // Actual size of image data
public GameInfoNative(ulong fileSize, string titleName, ulong titleId, string developer, uint version, byte[] imageData)
{
public ulong FileSize;
public fixed byte TitleName[512];
public ulong TitleId;
public fixed byte Developer[256];
public uint Version;
FileSize = fileSize;
TitleId = titleId;
Version = version;
public GameInfoNative(ulong fileSize, string titleName, ulong titleId, string developer, uint version)
fixed (byte* developerPtr = Developer)
fixed (byte* titleNamePtr = TitleName)
{
FileSize = fileSize;
TitleId = titleId;
Version = version;
fixed (byte* developerPtr = Developer)
fixed (byte* titleNamePtr = TitleName)
{
CopyStringToFixedArray(titleName, titleNamePtr, 512);
CopyStringToFixedArray(developer, developerPtr, 256);
}
CopyStringToFixedArray(titleName, titleNamePtr, 512);
CopyStringToFixedArray(developer, developerPtr, 256);
}
private void CopyStringToFixedArray(string source, byte* destination, int length)
if (imageData == null || imageData.Length > 1024 * 1024)
{
throw new ArgumentException("Image data must not exceed 1 MB.");
}
ImageSize = (uint)imageData.Length;
// Allocate unmanaged memory for the image data
ImageData = (byte*)Marshal.AllocHGlobal(imageData.Length);
// Copy the image data to the allocated memory
Marshal.Copy(imageData, 0, (IntPtr)ImageData, imageData.Length);
}
// Don't forget to free the allocated memory
public void Dispose()
{
if (ImageData != null)
{
Marshal.FreeHGlobal((IntPtr)ImageData);
ImageData = null;
}
}
private static void CopyStringToFixedArray(string source, byte* destination, int length)
{
var span = new Span<byte>(destination, length);
Encoding.UTF8.GetBytes(source, span);
}
private static void CopyArrayToFixedArray(byte[] source, byte* destination, int maxLength)
{
var span = new Span<byte>(destination, maxLength);
source.AsSpan().CopyTo(span);
}
}
}
}