[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)

* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
This commit is contained in:
TSRBerry 2023-06-28 08:59:13 +02:00 committed by GitHub
parent e055217292
commit 9becbd7d72
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
162 changed files with 1611 additions and 1627 deletions

View file

@ -197,4 +197,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
throw new InvalidOperationException($"Unexpected instruction type \"{info.Type}\".");
}
}
}
}

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@ -24,4 +24,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
}
}
}
}

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@ -26,4 +26,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return $"{function.Name}({string.Join(", ", args)})";
}
}
}
}

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@ -26,4 +26,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return null;
}
}
}
}

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@ -14,6 +14,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
_infoTable = new InstInfo[(int)Instruction.Count];
#pragma warning disable IDE0055 // Disable formatting
Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
@ -125,6 +126,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
Add(Instruction.VoteAll, InstType.CallUnary, "allInvocationsARB");
Add(Instruction.VoteAllEqual, InstType.CallUnary, "allInvocationsEqualARB");
Add(Instruction.VoteAny, InstType.CallUnary, "anyInvocationARB");
#pragma warning restore IDE0055
}
private static void Add(Instruction inst, InstType flags, string opName = null, int precedence = 0)
@ -163,7 +165,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
// If the node isn't a operation, then it can only be a operand,
// and those never needs to be surrounded in parenthesis.
if (!(node is AstOperation operation))
if (node is not AstOperation operation)
{
// This is sort of a special case, if this is a negative constant,
// and it is consumed by a unary operation, we need to put on the parenthesis,
@ -208,7 +210,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
private static bool IsNegativeConst(IAstNode node)
{
if (!(node is AstOperand operand))
if (node is not AstOperand operand)
{
return false;
}
@ -216,4 +218,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return operand.Type == OperandType.Constant && operand.Value < 0;
}
}
}
}

View file

@ -3,7 +3,6 @@ using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Text;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
@ -42,14 +41,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
var texCallBuilder = new StringBuilder();
if (texOp.Inst == Instruction.ImageAtomic)
{
texCallBuilder.Append((texOp.Flags & TextureFlags.AtomicMask) switch {
texCallBuilder.Append((texOp.Flags & TextureFlags.AtomicMask) switch
{
#pragma warning disable IDE0055 // Disable formatting
TextureFlags.Add => "imageAtomicAdd",
TextureFlags.Minimum => "imageAtomicMin",
TextureFlags.Maximum => "imageAtomicMax",
@ -61,6 +62,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
TextureFlags.Swap => "imageAtomicExchange",
TextureFlags.CAS => "imageAtomicCompSwap",
_ => "imageAtomicAdd",
#pragma warning restore IDE0055
});
}
else
@ -131,7 +133,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AggregateType.S32 => NumberFormatter.FormatInt(0),
AggregateType.U32 => NumberFormatter.FormatUint(0),
_ => NumberFormatter.FormatFloat(0)
_ => NumberFormatter.FormatFloat(0),
};
}
}
@ -140,7 +142,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AggregateType.S32 => "i",
AggregateType.U32 => "u",
_ => string.Empty
_ => string.Empty,
};
Append($"{prefix}vec4({string.Join(", ", cElems)})");
@ -159,7 +161,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
TextureFlags.Increment => NumberFormatter.FormatInt(1, type), // TODO: Clamp value
TextureFlags.Decrement => NumberFormatter.FormatInt(-1, type), // TODO: Clamp value
_ => Src(type)
_ => Src(type),
};
Append(value);
@ -248,25 +250,25 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool colorIsVector = isGather || !isShadow;
SamplerType type = texOp.Type & SamplerType.Mask;
bool is2D = type == SamplerType.Texture2D;
bool is2D = type == SamplerType.Texture2D;
bool isCube = type == SamplerType.TextureCube;
// 2D Array and Cube shadow samplers with LOD level or bias requires an extension.
@ -500,14 +502,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (hasLodBias)
{
Append(Src(AggregateType.FP32));
Append(Src(AggregateType.FP32));
}
// textureGather* optional extra component index,
// not needed for shadow samplers.
if (isGather && !isShadow)
{
Append(Src(AggregateType.S32));
Append(Src(AggregateType.S32));
}
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
@ -584,7 +586,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
case StorageKind.ConstantBuffer:
case StorageKind.StorageBuffer:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand bindingIndex || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -594,7 +596,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
? context.Config.Properties.ConstantBuffers[binding]
: context.Config.Properties.StorageBuffers[binding];
if (!(operation.GetSource(srcIndex++) is AstOperand fieldIndex) || fieldIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand fieldIndex || fieldIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -606,7 +608,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case StorageKind.LocalMemory:
case StorageKind.SharedMemory:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand { Type: OperandType.Constant } bindingId)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -623,7 +625,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case StorageKind.InputPerPatch:
case StorageKind.Output:
case StorageKind.OutputPerPatch:
if (!(operation.GetSource(srcIndex++) is AstOperand varId) || varId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand varId || varId.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -636,7 +638,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
{
if (!(operation.GetSource(srcIndex++) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand vecIndex || vecIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -733,4 +735,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return swizzle;
}
}
}
}

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@ -53,4 +53,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return $".{"xy".AsSpan(index, 1)}";
}
}
}
}

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@ -29,4 +29,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
}
}
}
}

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@ -10,9 +10,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
public InstInfo(InstType type, string opName, int precedence)
{
Type = type;
OpName = opName;
Type = type;
OpName = opName;
Precedence = precedence;
}
}
}
}

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@ -1,33 +1,35 @@
using System;
using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
[Flags]
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum InstType
{
OpNullary = Op | 0,
OpUnary = Op | 1,
OpBinary = Op | 2,
OpNullary = Op | 0,
OpUnary = Op | 1,
OpBinary = Op | 2,
OpBinaryCom = Op | 2 | Commutative,
OpTernary = Op | 3,
OpTernary = Op | 3,
CallNullary = Call | 0,
CallUnary = Call | 1,
CallBinary = Call | 2,
CallTernary = Call | 3,
CallNullary = Call | 0,
CallUnary = Call | 1,
CallBinary = Call | 2,
CallTernary = Call | 3,
CallQuaternary = Call | 4,
// The atomic instructions have one extra operand,
// for the storage slot and offset pair.
AtomicBinary = Call | Atomic | 3,
AtomicBinary = Call | Atomic | 3,
AtomicTernary = Call | Atomic | 4,
Commutative = 1 << 8,
Op = 1 << 9,
Call = 1 << 10,
Atomic = 1 << 11,
Special = 1 << 12,
Op = 1 << 9,
Call = 1 << 10,
Atomic = 1 << 11,
Special = 1 << 12,
ArityMask = 0xff
ArityMask = 0xff,
}
}
}

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@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
IoVariable.FragmentOutputColor => GetFragmentOutputColorVariableName(config, location),
IoVariable.FragmentOutputDepth => ("gl_FragDepth", AggregateType.FP32),
IoVariable.FrontColorDiffuse => ("gl_FrontColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
IoVariable.FrontColorSpecular => ("gl_FrontSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
IoVariable.FrontColorSpecular => ("gl_FrontSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
IoVariable.FrontFacing => ("gl_FrontFacing", AggregateType.Bool),
IoVariable.InstanceId => ("gl_InstanceID", AggregateType.S32),
IoVariable.InstanceIndex => ("gl_InstanceIndex", AggregateType.S32),
@ -56,7 +56,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
IoVariable.VertexIndex => ("gl_VertexIndex", AggregateType.S32),
IoVariable.ViewportIndex => ("gl_ViewportIndex", AggregateType.S32),
IoVariable.ViewportMask => ("gl_ViewportMask", AggregateType.Array | AggregateType.S32),
_ => (null, AggregateType.Invalid)
_ => (null, AggregateType.Invalid),
};
}
@ -139,4 +139,4 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return (name, config.GetUserDefinedType(location, isOutput));
}
}
}
}