mirror of
https://git.743378673.xyz/MeloNX/MeloNX.git
synced 2025-07-28 09:27:10 +02:00
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
This commit is contained in:
parent
e055217292
commit
9becbd7d72
162 changed files with 1611 additions and 1627 deletions
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@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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// - Both sources of the OR operation comes from a constant buffer.
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for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
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{
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if (!(node.Value is TextureOperation texOp))
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if (node.Value is not TextureOperation texOp)
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{
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continue;
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}
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@ -47,7 +47,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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continue;
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}
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if (!(bindlessHandle.AsgOp is Operation handleCombineOp))
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if (bindlessHandle.AsgOp is not Operation handleCombineOp)
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{
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continue;
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}
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@ -66,9 +66,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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// and having a "canonical" representation simplifies some checks below.
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if (src0.Type == OperandType.Constant && src1.Type != OperandType.Constant)
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{
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Operand temp = src1;
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src1 = src0;
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src0 = temp;
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(src0, src1) = (src1, src0);
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}
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TextureHandleType handleType = TextureHandleType.SeparateSamplerHandle;
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@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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// The base offset of the array of handles on the constant buffer is the constant offset.
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for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
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{
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if (!(node.Value is TextureOperation texOp))
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if (node.Value is not TextureOperation texOp)
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{
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continue;
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}
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@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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continue;
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}
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if (!(texOp.GetSource(0).AsgOp is Operation handleAsgOp))
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if (texOp.GetSource(0).AsgOp is not Operation handleAsgOp)
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{
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continue;
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}
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@ -64,17 +64,17 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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// Plus this whole transform is fundamentally flawed as-is since we have no way to know the array size.
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// Eventually, this should be entirely removed in favor of a implementation that supports true bindless
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// texture access.
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if (!(ldcSrc2.AsgOp is Operation shrOp) || shrOp.Inst != Instruction.ShiftRightU32)
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if (ldcSrc2.AsgOp is not Operation shrOp || shrOp.Inst != Instruction.ShiftRightU32)
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{
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continue;
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}
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if (!(shrOp.GetSource(0).AsgOp is Operation shrOp2) || shrOp2.Inst != Instruction.ShiftRightU32)
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if (shrOp.GetSource(0).AsgOp is not Operation shrOp2 || shrOp2.Inst != Instruction.ShiftRightU32)
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{
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continue;
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}
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if (!(shrOp2.GetSource(0).AsgOp is Operation addOp) || addOp.Inst != Instruction.Add)
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if (shrOp2.GetSource(0).AsgOp is not Operation addOp || addOp.Inst != Instruction.Add)
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{
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continue;
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}
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@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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Operand source = addOp.GetSource(0);
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Operation shrBy3 = new Operation(Instruction.ShiftRightU32, index, source, Const(3));
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Operation shrBy3 = new(Instruction.ShiftRightU32, index, source, Const(3));
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block.Operations.AddBefore(node, shrBy3);
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@ -106,4 +106,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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config.SetUsedTexture(texOp.Inst, texOp.Type, texOp.Format, texOp.Flags, texOp.CbufSlot, handle);
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}
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}
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}
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}
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@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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return false;
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}
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if (!(nextBlock.Operations.First?.Value is Operation next))
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if (nextBlock.Operations.First?.Value is not Operation next)
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{
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return false;
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}
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@ -61,4 +61,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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return block;
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}
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}
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}
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}
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@ -1,7 +1,6 @@
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using Ryujinx.Common.Utilities;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System;
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using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
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namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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@ -262,8 +261,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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private static int GetBitfieldExtractValue(Operation operation)
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{
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int value = operation.GetSource(0).Value;
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int lsb = operation.GetSource(1).Value;
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int value = operation.GetSource(0).Value;
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int lsb = operation.GetSource(1).Value;
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int length = operation.GetSource(2).Value;
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return value.Extract(lsb, length);
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@ -278,13 +277,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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operation.TurnIntoCopy(ConstF((float)BitConverter.UInt16BitsToHalf((ushort)value)));
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}
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private static void FPNegate(Operation operation)
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{
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float value = operation.GetSource(0).AsFloat();
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operation.TurnIntoCopy(ConstF(-value));
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}
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private static void EvaluateUnary(Operation operation, Func<int, int> op)
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{
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int x = operation.GetSource(0).Value;
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@ -356,4 +348,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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operation.TurnIntoCopy(ConstF(op(x, y, z)));
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}
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}
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}
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}
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@ -11,7 +11,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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{
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for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
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{
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if (node.Value is not Operation operation)
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if (node.Value is not Operation)
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{
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continue;
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}
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@ -67,4 +67,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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}
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}
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}
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}
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}
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@ -2,7 +2,6 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
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namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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@ -14,12 +13,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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enum LsMemoryType
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{
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Local,
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Shared
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Shared,
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}
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private class GtsContext
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{
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private struct Entry
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private readonly struct Entry
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{
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public readonly int FunctionId;
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public readonly Instruction Inst;
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}
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}
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private struct LsKey : IEquatable<LsKey>
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private readonly struct LsKey : IEquatable<LsKey>
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{
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public readonly Operand BaseOffset;
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public readonly int ConstOffset;
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@ -127,7 +126,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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public void AddMemoryTargetCb(LsMemoryType type, Operand baseOffset, int constOffset, uint targetCb, SearchResult result)
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{
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LsKey key = new LsKey(baseOffset, constOffset, type);
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LsKey key = new(baseOffset, constOffset, type);
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if (!_sharedEntries.TryGetValue(key, out Dictionary<uint, SearchResult> targetCbs))
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{
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@ -162,7 +161,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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public bool TryGetMemoryTargetCb(LsMemoryType type, Operand baseOffset, int constOffset, out SearchResult result)
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{
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LsKey key = new LsKey(baseOffset, constOffset, type);
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LsKey key = new(baseOffset, constOffset, type);
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if (_sharedEntries.TryGetValue(key, out Dictionary<uint, SearchResult> targetCbs) && targetCbs.Count == 1)
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{
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@ -182,9 +181,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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}
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}
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private struct SearchResult
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private readonly struct SearchResult
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{
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public static SearchResult NotFound => new SearchResult(-1, 0);
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public static SearchResult NotFound => new(-1, 0);
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public bool Found => SbCbSlot != -1;
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public int SbCbSlot { get; }
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public int SbCbOffset { get; }
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@ -208,13 +207,13 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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public static void RunPass(HelperFunctionManager hfm, BasicBlock[] blocks, ShaderConfig config)
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{
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GtsContext gtsContext = new GtsContext(hfm);
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GtsContext gtsContext = new(hfm);
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foreach (BasicBlock block in blocks)
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{
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for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
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{
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if (!(node.Value is Operation operation))
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if (node.Value is not Operation operation)
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{
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continue;
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}
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@ -315,8 +314,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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int alignment = config.GpuAccessor.QueryHostStorageBufferOffsetAlignment();
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Operation maskOp = new Operation(Instruction.BitwiseAnd, baseAddressMasked, new[] { baseAddress, Const(-alignment) });
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Operation subOp = new Operation(Instruction.Subtract, hostOffset, new[] { globalAddress, baseAddressMasked });
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Operation maskOp = new(Instruction.BitwiseAnd, baseAddressMasked, baseAddress, Const(-alignment));
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Operation subOp = new(Instruction.Subtract, hostOffset, globalAddress, baseAddressMasked);
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node.List.AddBefore(node, maskOp);
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node.List.AddBefore(node, subOp);
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@ -327,7 +326,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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{
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Operand newOffset = Local();
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Operation addOp = new Operation(Instruction.Add, newOffset, new[] { offset, Const(result.ConstOffset) });
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Operation addOp = new(Instruction.Add, newOffset, offset, Const(result.ConstOffset));
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node.List.AddBefore(node, addOp);
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@ -394,26 +393,26 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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if (operation.Inst == Instruction.AtomicCompareAndSwap)
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{
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sources = new Operand[]
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sources = new[]
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{
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Const(binding),
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Const(0),
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wordOffset,
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operation.GetSource(operation.SourcesCount - 2),
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operation.GetSource(operation.SourcesCount - 1)
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operation.GetSource(operation.SourcesCount - 1),
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};
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}
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else if (isStore)
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{
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sources = new Operand[] { Const(binding), Const(0), wordOffset, operation.GetSource(operation.SourcesCount - 1) };
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sources = new[] { Const(binding), Const(0), wordOffset, operation.GetSource(operation.SourcesCount - 1) };
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}
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else
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{
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sources = new Operand[] { Const(binding), Const(0), wordOffset };
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sources = new[] { Const(binding), Const(0), wordOffset };
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}
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Operation shiftOp = new Operation(Instruction.ShiftRightU32, wordOffset, new[] { offset, Const(2) });
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Operation storageOp = new Operation(operation.Inst, StorageKind.StorageBuffer, operation.Dest, sources);
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Operation shiftOp = new(Instruction.ShiftRightU32, wordOffset, offset, Const(2));
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Operation storageOp = new(operation.Inst, StorageKind.StorageBuffer, operation.Dest, sources);
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node.List.AddBefore(node, shiftOp);
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LinkedListNode<INode> newNode = node.List.AddBefore(node, storageOp);
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@ -455,7 +454,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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bool returnsValue = operation.Dest != null;
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Operand returnValue = returnsValue ? Local() : null;
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Operation callOp = new Operation(Instruction.Call, returnValue, sources);
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Operation callOp = new(Instruction.Call, returnValue, sources);
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LinkedListNode<INode> newNode = node.List.AddBefore(node, callOp);
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@ -480,7 +479,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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SearchResult result,
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out int functionId)
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{
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List<uint> targetCbs = new List<uint>() { PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset) };
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List<uint> targetCbs = new() { PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset) };
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if (gtsContext.TryGetFunctionId(operation, isMultiTarget: false, targetCbs, out functionId))
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{
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@ -498,7 +497,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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inArgumentsCount = 2;
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}
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand offset = Argument(0);
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Operand compare = null;
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@ -542,7 +541,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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string functionName = GetFunctionName(operation, isMultiTarget: false, targetCbs);
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Function function = new Function(
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Function function = new(
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ControlFlowGraph.Create(context.GetOperations()).Blocks,
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functionName,
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returnsValue,
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@ -561,9 +560,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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Operation operation,
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out int functionId)
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{
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Queue<PhiNode> phis = new Queue<PhiNode>();
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HashSet<PhiNode> visited = new HashSet<PhiNode>();
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List<uint> targetCbs = new List<uint>();
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Queue<PhiNode> phis = new();
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HashSet<PhiNode> visited = new();
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List<uint> targetCbs = new();
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Operand globalAddress = operation.GetSource(0);
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@ -644,7 +643,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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inArgumentsCount = 3;
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}
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand globalAddressLow = Argument(0);
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Operand globalAddressHigh = Argument(1);
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|
@ -684,7 +683,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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value = Argument(2);
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}
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SearchResult result = new SearchResult(sbCbSlot, sbCbOffset);
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SearchResult result = new(sbCbSlot, sbCbOffset);
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int alignment = config.GpuAccessor.QueryHostStorageBufferOffsetAlignment();
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|
@ -731,7 +730,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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string functionName = GetFunctionName(operation, isMultiTarget: true, targetCbs);
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Function function = new Function(
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Function function = new(
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ControlFlowGraph.Create(context.GetOperations()).Blocks,
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functionName,
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returnsValue,
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|
@ -763,7 +762,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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StorageKind.GlobalMemoryS16 => "S16",
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StorageKind.GlobalMemoryU8 => "U8",
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StorageKind.GlobalMemoryU16 => "U16",
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_ => string.Empty
|
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_ => string.Empty,
|
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};
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|
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if (isMultiTarget)
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|
@ -871,7 +870,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
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StorageKind.GlobalMemoryU8 => 8,
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StorageKind.GlobalMemoryS16 or
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StorageKind.GlobalMemoryU16 => 16,
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_ => 32
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_ => 32,
|
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};
|
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|
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if (bitSize < 32)
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|
@ -1137,4 +1136,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
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return false;
|
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}
|
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}
|
||||
}
|
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}
|
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|
|
|
@ -60,7 +60,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
|
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bool isUnused = IsUnused(node.Value);
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|
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if (!(node.Value is Operation operation) || isUnused)
|
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if (node.Value is not Operation operation || isUnused)
|
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{
|
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if (node.Value is PhiNode phi && !isUnused)
|
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{
|
||||
|
@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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modified = true;
|
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}
|
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else if ((operation.Inst == Instruction.PackHalf2x16 && PropagatePack(operation)) ||
|
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(operation.Inst == Instruction.ShuffleXor && MatchDdxOrDdy(operation)))
|
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(operation.Inst == Instruction.ShuffleXor && MatchDdxOrDdy(operation)))
|
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{
|
||||
if (DestHasNoUses(operation))
|
||||
{
|
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|
@ -124,7 +124,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
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// the destination operand.
|
||||
|
||||
Operand dest = copyOp.Dest;
|
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Operand src = copyOp.GetSource(0);
|
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Operand src = copyOp.GetSource(0);
|
||||
|
||||
INode[] uses = dest.UseOps.ToArray();
|
||||
|
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|
@ -199,7 +199,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
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|
||||
foreach (INode useNode in uses)
|
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{
|
||||
if (!(useNode is Operation operation) || operation.Inst != Instruction.UnpackHalf2x16)
|
||||
if (useNode is not Operation operation || operation.Inst != Instruction.UnpackHalf2x16)
|
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{
|
||||
continue;
|
||||
}
|
||||
|
@ -248,12 +248,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
|
||||
foreach (INode use in uses)
|
||||
{
|
||||
if (!(use is Operation test))
|
||||
if (use is not Operation test)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(use is Operation useOp) || useOp.Inst != Instruction.SwizzleAdd)
|
||||
if (use is not Operation useOp || useOp.Inst != Instruction.SwizzleAdd)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -323,7 +323,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
Operand rhs = operation.GetSource(1);
|
||||
|
||||
// Check LHS of the the main multiplication operation. We expect an input being multiplied by gl_FragCoord.w.
|
||||
if (!(lhs.AsgOp is Operation attrMulOp) || attrMulOp.Inst != (Instruction.FP32 | Instruction.Multiply))
|
||||
if (lhs.AsgOp is not Operation attrMulOp || attrMulOp.Inst != (Instruction.FP32 | Instruction.Multiply))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -338,7 +338,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
}
|
||||
|
||||
// RHS of the main multiplication should be a reciprocal operation (1.0 / x).
|
||||
if (!(rhs.AsgOp is Operation reciprocalOp) || reciprocalOp.Inst != (Instruction.FP32 | Instruction.Divide))
|
||||
if (rhs.AsgOp is not Operation reciprocalOp || reciprocalOp.Inst != (Instruction.FP32 | Instruction.Divide))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -368,7 +368,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
// from all the use lists on the operands that this node uses.
|
||||
block.Operations.Remove(llNode);
|
||||
|
||||
Queue<INode> nodes = new Queue<INode>();
|
||||
Queue<INode> nodes = new();
|
||||
|
||||
nodes.Enqueue(llNode.Value);
|
||||
|
||||
|
@ -457,4 +457,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -202,4 +202,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
return operand.Value == comparand;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
|
||||
public static bool IsInputLoad(INode node, IoVariable ioVariable, int elemIndex)
|
||||
{
|
||||
if (!(node is Operation operation) ||
|
||||
if (node is not Operation operation ||
|
||||
operation.Inst != Instruction.Load ||
|
||||
operation.StorageKind != StorageKind.Input ||
|
||||
operation.SourcesCount != 2)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue