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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
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162 changed files with 1611 additions and 1627 deletions
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@ -1,7 +1,6 @@
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using Ryujinx.Common.Utilities;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System;
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using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
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namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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@ -262,8 +261,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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private static int GetBitfieldExtractValue(Operation operation)
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{
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int value = operation.GetSource(0).Value;
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int lsb = operation.GetSource(1).Value;
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int value = operation.GetSource(0).Value;
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int lsb = operation.GetSource(1).Value;
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int length = operation.GetSource(2).Value;
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return value.Extract(lsb, length);
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@ -278,13 +277,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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operation.TurnIntoCopy(ConstF((float)BitConverter.UInt16BitsToHalf((ushort)value)));
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}
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private static void FPNegate(Operation operation)
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{
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float value = operation.GetSource(0).AsFloat();
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operation.TurnIntoCopy(ConstF(-value));
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}
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private static void EvaluateUnary(Operation operation, Func<int, int> op)
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{
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int x = operation.GetSource(0).Value;
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@ -356,4 +348,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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operation.TurnIntoCopy(ConstF(op(x, y, z)));
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}
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}
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}
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}
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