Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)

* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
This commit is contained in:
gdkchan 2020-10-21 09:13:44 -03:00 committed by GitHub
parent 135e781f07
commit 9c06876589
173 changed files with 1709 additions and 1417 deletions

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@ -16,6 +16,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
// When inverted, the always true predicate == always false.
public bool NeverExecute => Predicate.Index == RegisterConsts.PredicateTrueIndex && InvertPredicate;
public static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCode(emitter, address, opCode);
public OpCode(InstEmitter emitter, ulong address, long opCode)
{
Emitter = emitter;