Hypervisor

This commit is contained in:
Stossy11 2025-01-20 23:22:42 +11:00
parent 5ee90c81e9
commit 9ce29d6ad1
27 changed files with 248 additions and 27 deletions

View file

@ -147,8 +147,8 @@ namespace Ryujinx.Headless.SDL2
[Option("audio-volume", Required = false, Default = 1.0f, HelpText = "The audio level (0 to 1).")]
public float AudioVolume { get; set; }
[Option("use-hypervisor", Required = false, Default = true, HelpText = "Uses Hypervisor over JIT if available.")]
public bool? UseHypervisor { get; set; }
[Option("use-hypervisor", Required = false, Default = false, HelpText = "Uses Hypervisor over JIT if available.")]
public bool UseHypervisor { get; set; }
[Option("lan-interface-id", Required = false, Default = "0", HelpText = "GUID for the network interface used by LAN.")]
public string MultiplayerLanInterfaceId { get; set; }

View file

@ -1283,6 +1283,19 @@ namespace Ryujinx.Headless.SDL2
renderer = new ThreadedRenderer(renderer);
}
bool AppleHV = false;
if ((!OperatingSystem.IsIOSVersionAtLeast(16, 4)) && options.UseHypervisor)
{
AppleHV = true;
}
else if (OperatingSystem.IsIOS())
{
AppleHV = false;
} else {
AppleHV = options.UseHypervisor;
}
HLEConfiguration configuration = new(_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
@ -1306,7 +1319,7 @@ namespace Ryujinx.Headless.SDL2
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
options.UseHypervisor ?? false,
AppleHV,
options.MultiplayerLanInterfaceId,
Common.Configuration.Multiplayer.MultiplayerMode.LdnMitm);