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add bionic nativeaot support
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parent
797a1460b3
commit
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45 changed files with 2046 additions and 27 deletions
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<PropertyGroup>
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<PublishAot>true</PublishAot>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<EnableTrimAnalyzer>true</EnableTrimAnalyzer>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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<ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" />
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</ItemGroup>
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<ItemGroup>
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<RdXmlFile Include="rd.xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Update="LibRyujinx.cs">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Compile>
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<Compile Update="LibRyujinx.Device.cs">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Compile>
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<Compile Update="LibRyujinx.Graphics.cs">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Compile>
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<Compile Update="LibRyujinx.Input.cs">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Compile>
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</ItemGroup>
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</Project>
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