add bionic nativeaot support

This commit is contained in:
Emmanuel Hansen 2023-06-25 17:33:35 +00:00
parent 797a1460b3
commit 9e562e4949
45 changed files with 2046 additions and 27 deletions

View file

@ -1,41 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup>
<PublishAot>true</PublishAot>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<EnableTrimAnalyzer>true</EnableTrimAnalyzer>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
<ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" />
</ItemGroup>
<ItemGroup>
<RdXmlFile Include="rd.xml" />
</ItemGroup>
<ItemGroup>
<Compile Update="LibRyujinx.cs">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Compile>
<Compile Update="LibRyujinx.Device.cs">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Compile>
<Compile Update="LibRyujinx.Graphics.cs">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Compile>
<Compile Update="LibRyujinx.Input.cs">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Compile>
</ItemGroup>
</Project>