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Add internal Logging support (#3)
* Add internal Logging support Add class Logging. Replace all Console.WriteLine() to looks better. Add informations inside Windows Titles. * Revert "Add internal Logging support" This reverts commit 275d363aaf30011f238010572cfdb320bd7b627f. * Add internal Logging support Add Logging Class. Replace all Console.WriteLine() to looks better. Add debug informations of IpcMessage. Add informations inside Windows Titles. * Add internal Logging support2 Add Logging Class. Replace all Console.WriteLine() to looks better. Add debug informations of IpcMessage. Add informations inside Windows Titles.
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7 changed files with 150 additions and 17 deletions
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@ -22,7 +22,7 @@ namespace Ryujinx.OsHle.Objects
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//IAudioOut
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private static AudioOutState State = AudioOutState.Stopped;
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private static List<long> KeysQueue = new List<long>();
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private static Queue<long> KeysQueue = new Queue<long>();
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//OpenAL
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private static bool OpenALInstalled = true;
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@ -48,9 +48,9 @@ namespace Ryujinx.OsHle.Objects
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{
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AudioCtx = new AudioContext(); //Create the audio context
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}
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catch (Exception ex)
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catch (Exception)
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{
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Console.WriteLine("OpenAL Error! PS: Install OpenAL Core SDK!");
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Logging.Warning("OpenAL Error! PS: Install OpenAL Core SDK!");
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OpenALInstalled = false;
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}
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@ -82,7 +82,7 @@ namespace Ryujinx.OsHle.Objects
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{
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long BufferId = Context.RequestData.ReadInt64();
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KeysQueue.Insert(0, BufferId);
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KeysQueue.Enqueue(BufferId);
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byte[] AudioOutBuffer = AMemoryHelper.ReadBytes(Context.Memory, Context.Request.SendBuff[0].Position, 0x28);
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using (MemoryStream MS = new MemoryStream(AudioOutBuffer))
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@ -125,13 +125,9 @@ namespace Ryujinx.OsHle.Objects
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{
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long TempKey = 0;
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if (KeysQueue.Count > 0)
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{
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TempKey = KeysQueue[KeysQueue.Count - 1];
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KeysQueue.Remove(KeysQueue[KeysQueue.Count - 1]);
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}
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if (KeysQueue.Count > 0) TempKey = KeysQueue.Dequeue();
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AMemoryHelper.WriteBytes(Context.Memory, Context.Request.ReceiveBuff[0].Position, System.BitConverter.GetBytes(TempKey));
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AMemoryHelper.WriteBytes(Context.Memory, Context.Request.ReceiveBuff[0].Position, BitConverter.GetBytes(TempKey));
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Context.ResponseData.Write((int)TempKey);
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