Support separate textures and samplers (#1216)

* Support separate textures and samplers

* Add missing bindless flag, fix SNORM format on buffer textures

* Add missing separation

* Add comments about the new handles
This commit is contained in:
gdkchan 2020-05-27 11:07:10 -03:00 committed by GitHub
parent 49b4a4603e
commit a19e82fdea
17 changed files with 240 additions and 59 deletions

View file

@ -324,6 +324,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (!images.TryAdd(imageName, texOp))
{
// Ensure that all texture operations share the same format.
// This avoid errors like mismatched formats.
texOp.Format = images[imageName].Format;
continue;
}