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Add Exit Emulation (broken)
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688c6698a8
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6 changed files with 74 additions and 10 deletions
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@ -45,14 +45,14 @@ namespace Ryujinx.Headless.SDL2
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_mainThreadActions.Enqueue(action);
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}
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public NpadManager NpadManager { get; }
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public TouchScreenManager TouchScreenManager { get; }
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public Switch Device { get; private set; }
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public IRenderer Renderer { get; private set; }
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public NpadManager NpadManager;
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public TouchScreenManager TouchScreenManager;
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public Switch Device;
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public IRenderer Renderer;
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public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
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protected IntPtr WindowHandle { get; set; }
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public IntPtr WindowHandle;
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public IHostUiTheme HostUiTheme { get; }
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public int Width { get; private set; }
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@ -66,18 +66,18 @@ namespace Ryujinx.Headless.SDL2
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public ScalingFilter ScalingFilter { get; set; }
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public int ScalingFilterLevel { get; set; }
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protected SDL2MouseDriver MouseDriver;
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public SDL2MouseDriver MouseDriver;
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private readonly InputManager _inputManager;
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private readonly IKeyboard _keyboardInterface;
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private readonly GraphicsDebugLevel _glLogLevel;
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private readonly Stopwatch _chrono;
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private readonly long _ticksPerFrame;
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private readonly CancellationTokenSource _gpuCancellationTokenSource;
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private readonly ManualResetEvent _exitEvent;
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private readonly ManualResetEvent _gpuDoneEvent;
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public ManualResetEvent _exitEvent;
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public ManualResetEvent _gpuDoneEvent;
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private long _ticks;
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private bool _isActive;
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public bool _isActive;
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private bool _isStopped;
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private uint _windowId;
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