Swap BGR components for 16-bit BGR texture formats (#2567)

This commit is contained in:
gdkchan 2021-08-20 18:26:25 -03:00 committed by GitHub
parent 2bd9bc6b2c
commit b195567964
6 changed files with 15 additions and 12 deletions

View file

@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
Extents2D dstRegion,
bool linearFilter)
{
TextureView srcConverted = src.Format.IsBgra8() != dst.Format.IsBgra8() ? BgraSwap(src) : src;
TextureView srcConverted = src.Format.IsBgr() != dst.Format.IsBgr() ? BgraSwap(src) : src;
(int oldDrawFramebufferHandle, int oldReadFramebufferHandle) = ((Pipeline)_renderer.Pipeline).GetBoundFramebuffers();