mirror of
https://git.743378673.xyz/MeloNX/MeloNX.git
synced 2025-06-29 03:46:24 +02:00
Delete ShaderConfig and organize shader resources/definitions better (#5509)
* Move some properties out of ShaderConfig * Stop using ShaderConfig on backends * Replace ShaderConfig usages on Translator and passes * Move remaining properties out of ShaderConfig and delete ShaderConfig * Remove ResourceManager property from TranslatorContext * Move Rewriter passes to separate transform pass files * Fix TransformPasses.RunPass on cases where a node is removed * Move remaining ClipDistancePrimitivesWritten and UsedFeatures updates to decode stage * Reduce excessive parameter passing a bit by using structs more * Remove binding parameter from ShaderProperties methods since it is redundant * Replace decoder instruction checks with switch statement * Put GLSL on the same plan as SPIR-V for input/output declaration * Stop mutating TranslatorContext state when Translate is called * Pass most of the graphics state using a struct instead of individual query methods * Auto-format * Auto-format * Add backend logging interface * Auto-format * Remove unnecessary use of interpolated strings * Remove more modifications of AttributeUsage after decode * PR feedback * gl_Layer is not supported on compute
This commit is contained in:
parent
8edfb2bc7b
commit
b423197619
68 changed files with 2653 additions and 2407 deletions
|
@ -371,7 +371,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
}
|
||||
else
|
||||
{
|
||||
context.Config.GpuAccessor.Log($"Iadd3 has invalid component selection {part}.");
|
||||
context.TranslatorContext.GpuAccessor.Log($"Iadd3 has invalid component selection {part}.");
|
||||
}
|
||||
|
||||
return src;
|
||||
|
@ -555,7 +555,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
modeConv = XmadCop.Csfu;
|
||||
break;
|
||||
default:
|
||||
context.Config.GpuAccessor.Log($"Invalid XMAD mode \"{mode}\".");
|
||||
context.TranslatorContext.GpuAccessor.Log($"Invalid XMAD mode \"{mode}\".");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -634,7 +634,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
break;
|
||||
|
||||
default:
|
||||
context.Config.GpuAccessor.Log($"Invalid XMAD mode \"{mode}\".");
|
||||
context.TranslatorContext.GpuAccessor.Log($"Invalid XMAD mode \"{mode}\".");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue