Fix bindless 1D textures having a buffer type on the shader (#3697)

* Fix bindless 1D textures having a buffer type on the shader

* Shader cache version bump
This commit is contained in:
gdkchan 2022-09-13 03:53:55 -03:00 committed by GitHub
parent 257be6b886
commit b924f231a6
5 changed files with 66 additions and 10 deletions

View file

@ -60,5 +60,10 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
CbufSlot = cbufSlot;
Handle = handle;
}
public void SetLodLevelFlag()
{
Flags |= TextureFlags.LodLevel;
}
}
}