add overload for loading game info from path

This commit is contained in:
Emmanuel Hansen 2023-07-04 11:55:19 +00:00
parent 0066269353
commit bb3aed5b4a
3 changed files with 33 additions and 13 deletions

View file

@ -15,17 +15,17 @@ namespace LibRyujinx
[UnmanagedCallersOnly(EntryPoint = "device_initialize")]
public static bool InitializeDeviceNative()
{
return InitializeDevice(true);
return InitializeDevice(true, false);
}
public static bool InitializeDevice(bool isHostMapped)
public static bool InitializeDevice(bool isHostMapped, bool useNce)
{
if (SwitchDevice == null)
{
return false;
}
return SwitchDevice.InitializeContext(isHostMapped);
return SwitchDevice.InitializeContext(isHostMapped, useNce);
}
[UnmanagedCallersOnly(EntryPoint = "device_load")]