Implement ATOM shader instruction (#1687)

* Implement ATOM shader instruction

* Fix reduction type decoding
This commit is contained in:
gdkchan 2020-11-09 21:06:46 -03:00 committed by GitHub
parent 180c8131fa
commit bb5b61e59c
5 changed files with 45 additions and 22 deletions

View file

@ -2,11 +2,11 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
enum ReductionType
{
U32 = 0,
S32 = 1,
U64 = 2,
FP32FtzRn = 3,
U128 = 4,
S64 = 5
U32 = 0,
S32 = 1,
U64 = 2,
FP32FtzRn = 3,
FP16x2FtzRn = 4,
S64 = 5
}
}