Fix shader LOP3 predicate write condition (#1910)

* Fix LOP3 predicate write condition

* Bump shader cache version
This commit is contained in:
gdkchan 2021-01-13 21:07:50 -03:00 committed by GitHub
parent dd03c14f55
commit c3896bbef7
3 changed files with 7 additions and 11 deletions

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@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 1901;
private const ulong ShaderCodeGenVersion = 1910;
/// <summary>
/// Creates a new instance of the shader cache.