Add support for shader constant buffer slot indexing (#1608)

* Add support for shader constant buffer slot indexing

* Fix typo
This commit is contained in:
gdkchan 2020-10-12 21:40:50 -03:00 committed by GitHub
parent 57d8d58755
commit c653c5d058
14 changed files with 207 additions and 66 deletions

View file

@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
public static GlslProgram Generate(StructuredProgramInfo info, ShaderConfig config)
{
CodeGenContext context = new CodeGenContext(config);
CodeGenContext context = new CodeGenContext(config, info.UsesCbIndexing);
Declarations.Declare(context, info);