Move solution and projects to src

This commit is contained in:
TSR Berry 2023-04-08 01:22:00 +02:00 committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

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using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.Graphics.Vulkan.Queries
{
class BufferedQuery : IDisposable
{
private const int MaxQueryRetries = 5000;
private const long DefaultValue = -1;
private const long DefaultValueInt = 0xFFFFFFFF;
private const ulong HighMask = 0xFFFFFFFF00000000;
private readonly Vk _api;
private readonly Device _device;
private readonly PipelineFull _pipeline;
private QueryPool _queryPool;
private readonly BufferHolder _buffer;
private readonly IntPtr _bufferMap;
private readonly CounterType _type;
private bool _result32Bit;
private bool _isSupported;
private long _defaultValue;
private int? _resetSequence;
public unsafe BufferedQuery(VulkanRenderer gd, Device device, PipelineFull pipeline, CounterType type, bool result32Bit)
{
_api = gd.Api;
_device = device;
_pipeline = pipeline;
_type = type;
_result32Bit = result32Bit;
_isSupported = QueryTypeSupported(gd, type);
if (_isSupported)
{
QueryPipelineStatisticFlags flags = type == CounterType.PrimitivesGenerated ?
QueryPipelineStatisticFlags.GeometryShaderPrimitivesBit : 0;
var queryPoolCreateInfo = new QueryPoolCreateInfo()
{
SType = StructureType.QueryPoolCreateInfo,
QueryCount = 1,
QueryType = GetQueryType(type),
PipelineStatistics = flags
};
gd.Api.CreateQueryPool(device, queryPoolCreateInfo, null, out _queryPool).ThrowOnError();
}
var buffer = gd.BufferManager.Create(gd, sizeof(long), forConditionalRendering: true);
_bufferMap = buffer.Map(0, sizeof(long));
_defaultValue = result32Bit ? DefaultValueInt : DefaultValue;
Marshal.WriteInt64(_bufferMap, _defaultValue);
_buffer = buffer;
}
private bool QueryTypeSupported(VulkanRenderer gd, CounterType type)
{
return type switch
{
CounterType.SamplesPassed => true,
CounterType.PrimitivesGenerated => gd.Capabilities.SupportsPipelineStatisticsQuery,
CounterType.TransformFeedbackPrimitivesWritten => gd.Capabilities.SupportsTransformFeedbackQueries,
_ => false
};
}
private static QueryType GetQueryType(CounterType type)
{
return type switch
{
CounterType.SamplesPassed => QueryType.Occlusion,
CounterType.PrimitivesGenerated => QueryType.PipelineStatistics,
CounterType.TransformFeedbackPrimitivesWritten => QueryType.TransformFeedbackStreamExt,
_ => QueryType.Occlusion
};
}
public Auto<DisposableBuffer> GetBuffer()
{
return _buffer.GetBuffer();
}
public void Reset()
{
End(false);
Begin(null);
}
public void Begin(int? resetSequence)
{
if (_isSupported)
{
bool needsReset = resetSequence == null || _resetSequence == null || resetSequence.Value != _resetSequence.Value;
bool isOcclusion = _type == CounterType.SamplesPassed;
_pipeline.BeginQuery(this, _queryPool, needsReset, isOcclusion, isOcclusion && resetSequence != null);
}
_resetSequence = null;
}
public unsafe void End(bool withResult)
{
if (_isSupported)
{
_pipeline.EndQuery(_queryPool);
}
if (withResult && _isSupported)
{
Marshal.WriteInt64(_bufferMap, _defaultValue);
_pipeline.CopyQueryResults(this);
}
else
{
// Dummy result, just return 0.
Marshal.WriteInt64(_bufferMap, 0);
}
}
private bool WaitingForValue(long data)
{
return data == _defaultValue ||
(!_result32Bit && ((ulong)data & HighMask) == ((ulong)_defaultValue & HighMask));
}
public bool TryGetResult(out long result)
{
result = Marshal.ReadInt64(_bufferMap);
return result != _defaultValue;
}
public long AwaitResult(AutoResetEvent wakeSignal = null)
{
long data = _defaultValue;
if (wakeSignal == null)
{
while (WaitingForValue(data))
{
data = Marshal.ReadInt64(_bufferMap);
}
}
else
{
int iterations = 0;
while (WaitingForValue(data) && iterations++ < MaxQueryRetries)
{
data = Marshal.ReadInt64(_bufferMap);
if (WaitingForValue(data))
{
wakeSignal.WaitOne(1);
}
}
if (iterations >= MaxQueryRetries)
{
Logger.Error?.Print(LogClass.Gpu, $"Error: Query result {_type} timed out. Took more than {MaxQueryRetries} tries.");
}
}
return data;
}
public void PoolReset(CommandBuffer cmd, int resetSequence)
{
if (_isSupported)
{
_api.CmdResetQueryPool(cmd, _queryPool, 0, 1);
}
_resetSequence = resetSequence;
}
public void PoolCopy(CommandBufferScoped cbs)
{
var buffer = _buffer.GetBuffer(cbs.CommandBuffer, true).Get(cbs, 0, sizeof(long)).Value;
QueryResultFlags flags = QueryResultFlags.ResultWaitBit;
if (!_result32Bit)
{
flags |= QueryResultFlags.Result64Bit;
}
_api.CmdCopyQueryPoolResults(
cbs.CommandBuffer,
_queryPool,
0,
1,
buffer,
0,
(ulong)(_result32Bit ? sizeof(int) : sizeof(long)),
flags);
}
public unsafe void Dispose()
{
_buffer.Dispose();
if (_isSupported)
{
_api.DestroyQueryPool(_device, _queryPool, null);
}
_queryPool = default;
}
}
}

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using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace Ryujinx.Graphics.Vulkan.Queries
{
class CounterQueue : IDisposable
{
private const int QueryPoolInitialSize = 100;
private readonly VulkanRenderer _gd;
private readonly Device _device;
private readonly PipelineFull _pipeline;
public CounterType Type { get; }
public bool Disposed { get; private set; }
private Queue<CounterQueueEvent> _events = new Queue<CounterQueueEvent>();
private CounterQueueEvent _current;
private ulong _accumulatedCounter;
private int _waiterCount;
private object _lock = new object();
private Queue<BufferedQuery> _queryPool;
private AutoResetEvent _queuedEvent = new AutoResetEvent(false);
private AutoResetEvent _wakeSignal = new AutoResetEvent(false);
private AutoResetEvent _eventConsumed = new AutoResetEvent(false);
private Thread _consumerThread;
public int ResetSequence { get; private set; }
internal CounterQueue(VulkanRenderer gd, Device device, PipelineFull pipeline, CounterType type)
{
_gd = gd;
_device = device;
_pipeline = pipeline;
Type = type;
_queryPool = new Queue<BufferedQuery>(QueryPoolInitialSize);
for (int i = 0; i < QueryPoolInitialSize; i++)
{
// AMD Polaris GPUs on Windows seem to have issues reporting 64-bit query results.
_queryPool.Enqueue(new BufferedQuery(_gd, _device, _pipeline, type, gd.IsAmdWindows));
}
_current = new CounterQueueEvent(this, type, 0);
_consumerThread = new Thread(EventConsumer);
_consumerThread.Start();
}
public void ResetCounterPool()
{
ResetSequence++;
}
public void ResetFutureCounters(CommandBuffer cmd, int count)
{
// Pre-emptively reset queries to avoid render pass splitting.
lock (_queryPool)
{
count = Math.Min(count, _queryPool.Count);
for (int i = 0; i < count; i++)
{
_queryPool.ElementAt(i).PoolReset(cmd, ResetSequence);
}
}
}
private void EventConsumer()
{
while (!Disposed)
{
CounterQueueEvent evt = null;
lock (_lock)
{
if (_events.Count > 0)
{
evt = _events.Dequeue();
}
}
if (evt == null)
{
_queuedEvent.WaitOne(); // No more events to go through, wait for more.
}
else
{
// Spin-wait rather than sleeping if there are any waiters, by passing null instead of the wake signal.
evt.TryConsume(ref _accumulatedCounter, true, _waiterCount == 0 ? _wakeSignal : null);
}
if (_waiterCount > 0)
{
_eventConsumed.Set();
}
}
}
internal BufferedQuery GetQueryObject()
{
// Creating/disposing query objects on a context we're sharing with will cause issues.
// So instead, make a lot of query objects on the main thread and reuse them.
lock (_lock)
{
if (_queryPool.Count > 0)
{
BufferedQuery result = _queryPool.Dequeue();
return result;
}
else
{
return new BufferedQuery(_gd, _device, _pipeline, Type, _gd.IsAmdWindows);
}
}
}
internal void ReturnQueryObject(BufferedQuery query)
{
lock (_lock)
{
// The query will be reset when it dequeues.
_queryPool.Enqueue(query);
}
}
public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved)
{
CounterQueueEvent result;
ulong draws = lastDrawIndex - _current.DrawIndex;
lock (_lock)
{
// A query's result only matters if more than one draw was performed during it.
// Otherwise, dummy it out and return 0 immediately.
if (hostReserved)
{
// This counter event is guaranteed to be available for host conditional rendering.
_current.ReserveForHostAccess();
}
_current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, _pipeline.GetCounterDivisor(Type));
_events.Enqueue(_current);
_current.OnResult += resultHandler;
result = _current;
_current = new CounterQueueEvent(this, Type, lastDrawIndex);
}
_queuedEvent.Set();
return result;
}
public void QueueReset(ulong lastDrawIndex)
{
ulong draws = lastDrawIndex - _current.DrawIndex;
lock (_lock)
{
_current.Clear(draws != 0);
}
}
public void Flush(bool blocking)
{
if (!blocking)
{
// Just wake the consumer thread - it will update the queries.
_wakeSignal.Set();
return;
}
lock (_lock)
{
// Tell the queue to process all events.
while (_events.Count > 0)
{
CounterQueueEvent flush = _events.Peek();
if (!flush.TryConsume(ref _accumulatedCounter, true))
{
return; // If not blocking, then return when we encounter an event that is not ready yet.
}
_events.Dequeue();
}
}
}
public void FlushTo(CounterQueueEvent evt)
{
// Flush the counter queue on the main thread.
Interlocked.Increment(ref _waiterCount);
_wakeSignal.Set();
while (!evt.Disposed)
{
_eventConsumed.WaitOne(1);
}
Interlocked.Decrement(ref _waiterCount);
}
public void Dispose()
{
lock (_lock)
{
while (_events.Count > 0)
{
CounterQueueEvent evt = _events.Dequeue();
evt.Dispose();
}
Disposed = true;
}
_queuedEvent.Set();
_consumerThread.Join();
_current?.Dispose();
foreach (BufferedQuery query in _queryPool)
{
query.Dispose();
}
_queuedEvent.Dispose();
_wakeSignal.Dispose();
_eventConsumed.Dispose();
}
}
}

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using Ryujinx.Graphics.GAL;
using System;
using System.Threading;
namespace Ryujinx.Graphics.Vulkan.Queries
{
class CounterQueueEvent : ICounterEvent
{
public event EventHandler<ulong> OnResult;
public CounterType Type { get; }
public bool ClearCounter { get; private set; }
public bool Disposed { get; private set; }
public bool Invalid { get; set; }
public ulong DrawIndex { get; }
private CounterQueue _queue;
private BufferedQuery _counter;
private bool _hostAccessReserved = false;
private int _refCount = 1; // Starts with a reference from the counter queue.
private object _lock = new object();
private ulong _result = ulong.MaxValue;
private double _divisor = 1f;
public CounterQueueEvent(CounterQueue queue, CounterType type, ulong drawIndex)
{
_queue = queue;
_counter = queue.GetQueryObject();
Type = type;
DrawIndex = drawIndex;
_counter.Begin(_queue.ResetSequence);
}
public Auto<DisposableBuffer> GetBuffer()
{
return _counter.GetBuffer();
}
internal void Clear(bool counterReset)
{
if (counterReset)
{
_counter.Reset();
}
ClearCounter = true;
}
internal void Complete(bool withResult, double divisor)
{
_counter.End(withResult);
_divisor = divisor;
}
internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null)
{
lock (_lock)
{
if (Disposed)
{
return true;
}
if (ClearCounter)
{
result = 0;
}
long queryResult;
if (block)
{
queryResult = _counter.AwaitResult(wakeSignal);
}
else
{
if (!_counter.TryGetResult(out queryResult))
{
return false;
}
}
result += _divisor == 1 ? (ulong)queryResult : (ulong)Math.Ceiling(queryResult / _divisor);
_result = result;
OnResult?.Invoke(this, result);
Dispose(); // Return the our resources to the pool.
return true;
}
}
public void Flush()
{
if (Disposed)
{
return;
}
// Tell the queue to process all events up to this one.
_queue.FlushTo(this);
}
public void DecrementRefCount()
{
if (Interlocked.Decrement(ref _refCount) == 0)
{
DisposeInternal();
}
}
public bool ReserveForHostAccess()
{
if (_hostAccessReserved)
{
return true;
}
if (IsValueAvailable())
{
return false;
}
if (Interlocked.Increment(ref _refCount) == 1)
{
Interlocked.Decrement(ref _refCount);
return false;
}
_hostAccessReserved = true;
return true;
}
public void ReleaseHostAccess()
{
_hostAccessReserved = false;
DecrementRefCount();
}
private void DisposeInternal()
{
_queue.ReturnQueryObject(_counter);
}
private bool IsValueAvailable()
{
return _result != ulong.MaxValue || _counter.TryGetResult(out _);
}
public void Dispose()
{
Disposed = true;
DecrementRefCount();
}
}
}

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using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
namespace Ryujinx.Graphics.Vulkan.Queries
{
class Counters : IDisposable
{
private readonly CounterQueue[] _counterQueues;
private readonly PipelineFull _pipeline;
public Counters(VulkanRenderer gd, Device device, PipelineFull pipeline)
{
_pipeline = pipeline;
int count = Enum.GetNames(typeof(CounterType)).Length;
_counterQueues = new CounterQueue[count];
for (int index = 0; index < _counterQueues.Length; index++)
{
CounterType type = (CounterType)index;
_counterQueues[index] = new CounterQueue(gd, device, pipeline, type);
}
}
public void ResetCounterPool()
{
foreach (var queue in _counterQueues)
{
queue.ResetCounterPool();
}
}
public void ResetFutureCounters(CommandBuffer cmd, int count)
{
_counterQueues[(int)CounterType.SamplesPassed].ResetFutureCounters(cmd, count);
}
public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
{
return _counterQueues[(int)type].QueueReport(resultHandler, _pipeline.DrawCount, hostReserved);
}
public void QueueReset(CounterType type)
{
_counterQueues[(int)type].QueueReset(_pipeline.DrawCount);
}
public void Update()
{
foreach (var queue in _counterQueues)
{
queue.Flush(false);
}
}
public void Flush(CounterType type)
{
_counterQueues[(int)type].Flush(true);
}
public void Dispose()
{
foreach (var queue in _counterQueues)
{
queue.Dispose();
}
}
}
}