Move solution and projects to src

This commit is contained in:
TSR Berry 2023-04-08 01:22:00 +02:00 committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

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using System;
namespace Ryujinx.Ui.App.Common
{
public class ApplicationAddedEventArgs : EventArgs
{
public ApplicationData AppData { get; set; }
}
}

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using System;
namespace Ryujinx.Ui.App.Common
{
public class ApplicationCountUpdatedEventArgs : EventArgs
{
public int NumAppsFound { get; set; }
public int NumAppsLoaded { get; set; }
}
}

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using LibHac.Common;
using LibHac.Ns;
namespace Ryujinx.Ui.App.Common
{
public class ApplicationData
{
public bool Favorite { get; set; }
public byte[] Icon { get; set; }
public string TitleName { get; set; }
public string TitleId { get; set; }
public string Developer { get; set; }
public string Version { get; set; }
public string TimePlayed { get; set; }
public double TimePlayedNum { get; set; }
public string LastPlayed { get; set; }
public string FileExtension { get; set; }
public string FileSize { get; set; }
public double FileSizeBytes { get; set; }
public string Path { get; set; }
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
}
}

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using System.Text.Json.Serialization;
namespace Ryujinx.Ui.App.Common
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ApplicationMetadata))]
internal partial class ApplicationJsonSerializerContext : JsonSerializerContext
{
}
}

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using LibHac;
using LibHac.Common;
using LibHac.Common.Keys;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ns;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Loaders.Npdm;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Configuration.System;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;
using System.Text.Json;
using System.Threading;
using Path = System.IO.Path;
namespace Ryujinx.Ui.App.Common
{
public class ApplicationLibrary
{
public event EventHandler<ApplicationAddedEventArgs> ApplicationAdded;
public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
private readonly byte[] _nspIcon;
private readonly byte[] _xciIcon;
private readonly byte[] _ncaIcon;
private readonly byte[] _nroIcon;
private readonly byte[] _nsoIcon;
private readonly VirtualFileSystem _virtualFileSystem;
private Language _desiredTitleLanguage;
private CancellationTokenSource _cancellationToken;
private static readonly ApplicationJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly TitleUpdateMetadataJsonSerializerContext TitleSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public ApplicationLibrary(VirtualFileSystem virtualFileSystem)
{
_virtualFileSystem = virtualFileSystem;
_nspIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_NSP.png");
_xciIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_XCI.png");
_ncaIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_NCA.png");
_nroIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_NRO.png");
_nsoIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_NSO.png");
}
private static byte[] GetResourceBytes(string resourceName)
{
Stream resourceStream = Assembly.GetCallingAssembly().GetManifestResourceStream(resourceName);
byte[] resourceByteArray = new byte[resourceStream.Length];
resourceStream.Read(resourceByteArray);
return resourceByteArray;
}
public void CancelLoading()
{
_cancellationToken?.Cancel();
}
public static void ReadControlData(IFileSystem controlFs, Span<byte> outProperty)
{
using UniqueRef<IFile> controlFile = new();
controlFs.OpenFile(ref controlFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
controlFile.Get.Read(out _, 0, outProperty, ReadOption.None).ThrowIfFailure();
}
public void LoadApplications(List<string> appDirs, Language desiredTitleLanguage)
{
int numApplicationsFound = 0;
int numApplicationsLoaded = 0;
_desiredTitleLanguage = desiredTitleLanguage;
_cancellationToken = new CancellationTokenSource();
// Builds the applications list with paths to found applications
List<string> applications = new();
try
{
foreach (string appDir in appDirs)
{
if (_cancellationToken.Token.IsCancellationRequested)
{
return;
}
if (!Directory.Exists(appDir))
{
Logger.Warning?.Print(LogClass.Application, $"The \"game_dirs\" section in \"Config.json\" contains an invalid directory: \"{appDir}\"");
continue;
}
try
{
IEnumerable<string> files = Directory.EnumerateFiles(appDir, "*", SearchOption.AllDirectories).Where(file =>
{
return
(Path.GetExtension(file).ToLower() is ".nsp" && ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value) ||
(Path.GetExtension(file).ToLower() is ".pfs0" && ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value) ||
(Path.GetExtension(file).ToLower() is ".xci" && ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value) ||
(Path.GetExtension(file).ToLower() is ".nca" && ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value) ||
(Path.GetExtension(file).ToLower() is ".nro" && ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value) ||
(Path.GetExtension(file).ToLower() is ".nso" && ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value);
});
foreach (string app in files)
{
if (_cancellationToken.Token.IsCancellationRequested)
{
return;
}
var fileInfo = new FileInfo(app);
string extension = fileInfo.Extension.ToLower();
if (!fileInfo.Attributes.HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso")
{
var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ?? fileInfo.FullName;
applications.Add(fullPath);
numApplicationsFound++;
}
}
}
catch (UnauthorizedAccessException)
{
Logger.Warning?.Print(LogClass.Application, $"Failed to get access to directory: \"{appDir}\"");
}
}
// Loops through applications list, creating a struct and then firing an event containing the struct for each application
foreach (string applicationPath in applications)
{
if (_cancellationToken.Token.IsCancellationRequested)
{
return;
}
double fileSize = new FileInfo(applicationPath).Length * 0.000000000931;
string titleName = "Unknown";
string titleId = "0000000000000000";
string developer = "Unknown";
string version = "0";
byte[] applicationIcon = null;
BlitStruct<ApplicationControlProperty> controlHolder = new(1);
try
{
string extension = Path.GetExtension(applicationPath).ToLower();
using FileStream file = new(applicationPath, FileMode.Open, FileAccess.Read);
if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
{
try
{
PartitionFileSystem pfs;
bool isExeFs = false;
if (extension == ".xci")
{
Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
pfs = xci.OpenPartition(XciPartitionType.Secure);
}
else
{
pfs = new PartitionFileSystem(file.AsStorage());
// If the NSP doesn't have a main NCA, decrement the number of applications found and then continue to the next application.
bool hasMainNca = false;
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*"))
{
if (Path.GetExtension(fileEntry.FullPath).ToLower() == ".nca")
{
using UniqueRef<IFile> ncaFile = new();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
// Some main NCAs don't have a data partition, so check if the partition exists before opening it
if (nca.Header.ContentType == NcaContentType.Program && !(nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection()))
{
hasMainNca = true;
break;
}
}
else if (Path.GetFileNameWithoutExtension(fileEntry.FullPath) == "main")
{
isExeFs = true;
}
}
if (!hasMainNca && !isExeFs)
{
numApplicationsFound--;
continue;
}
}
if (isExeFs)
{
applicationIcon = _nspIcon;
using UniqueRef<IFile> npdmFile = new();
Result result = pfs.OpenFile(ref npdmFile.Ref, "/main.npdm".ToU8Span(), OpenMode.Read);
if (ResultFs.PathNotFound.Includes(result))
{
Npdm npdm = new(npdmFile.Get.AsStream());
titleName = npdm.TitleName;
titleId = npdm.Aci0.TitleId.ToString("x16");
}
}
else
{
GetControlFsAndTitleId(pfs, out IFileSystem controlFs, out titleId);
// Check if there is an update available.
if (IsUpdateApplied(titleId, out IFileSystem updatedControlFs))
{
// Replace the original ControlFs by the updated one.
controlFs = updatedControlFs;
}
ReadControlData(controlFs, controlHolder.ByteSpan);
GetGameInformation(ref controlHolder.Value, out titleName, out _, out developer, out version);
// Read the icon from the ControlFS and store it as a byte array
try
{
using UniqueRef<IFile> icon = new();
controlFs.OpenFile(ref icon.Ref, $"/icon_{_desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
using MemoryStream stream = new();
icon.Get.AsStream().CopyTo(stream);
applicationIcon = stream.ToArray();
}
catch (HorizonResultException)
{
foreach (DirectoryEntryEx entry in controlFs.EnumerateEntries("/", "*"))
{
if (entry.Name == "control.nacp")
{
continue;
}
using var icon = new UniqueRef<IFile>();
controlFs.OpenFile(ref icon.Ref, entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
using MemoryStream stream = new();
icon.Get.AsStream().CopyTo(stream);
applicationIcon = stream.ToArray();
if (applicationIcon != null)
{
break;
}
}
applicationIcon ??= extension == ".xci" ? _xciIcon : _nspIcon;
}
}
}
catch (MissingKeyException exception)
{
applicationIcon = extension == ".xci" ? _xciIcon : _nspIcon;
Logger.Warning?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}");
}
catch (InvalidDataException)
{
applicationIcon = extension == ".xci" ? _xciIcon : _nspIcon;
Logger.Warning?.Print(LogClass.Application, $"The header key is incorrect or missing and therefore the NCA header content type check has failed. Errored File: {applicationPath}");
}
catch (Exception exception)
{
Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. File: '{applicationPath}' Error: {exception}");
numApplicationsFound--;
continue;
}
}
else if (extension == ".nro")
{
BinaryReader reader = new(file);
byte[] Read(long position, int size)
{
file.Seek(position, SeekOrigin.Begin);
return reader.ReadBytes(size);
}
try
{
file.Seek(24, SeekOrigin.Begin);
int assetOffset = reader.ReadInt32();
if (Encoding.ASCII.GetString(Read(assetOffset, 4)) == "ASET")
{
byte[] iconSectionInfo = Read(assetOffset + 8, 0x10);
long iconOffset = BitConverter.ToInt64(iconSectionInfo, 0);
long iconSize = BitConverter.ToInt64(iconSectionInfo, 8);
ulong nacpOffset = reader.ReadUInt64();
ulong nacpSize = reader.ReadUInt64();
// Reads and stores game icon as byte array
applicationIcon = Read(assetOffset + iconOffset, (int)iconSize);
// Read the NACP data
Read(assetOffset + (int)nacpOffset, (int)nacpSize).AsSpan().CopyTo(controlHolder.ByteSpan);
GetGameInformation(ref controlHolder.Value, out titleName, out titleId, out developer, out version);
}
else
{
applicationIcon = _nroIcon;
titleName = Path.GetFileNameWithoutExtension(applicationPath);
}
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. Errored File: {applicationPath}");
numApplicationsFound--;
continue;
}
}
else if (extension == ".nca")
{
try
{
Nca nca = new(_virtualFileSystem.KeySet, new FileStream(applicationPath, FileMode.Open, FileAccess.Read).AsStorage());
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
if (nca.Header.ContentType != NcaContentType.Program || (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection()))
{
numApplicationsFound--;
continue;
}
}
catch (InvalidDataException)
{
Logger.Warning?.Print(LogClass.Application, $"The NCA header content type check has failed. This is usually because the header key is incorrect or missing. Errored File: {applicationPath}");
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. Errored File: {applicationPath}");
numApplicationsFound--;
continue;
}
applicationIcon = _ncaIcon;
titleName = Path.GetFileNameWithoutExtension(applicationPath);
}
// If its an NSO we just set defaults
else if (extension == ".nso")
{
applicationIcon = _nsoIcon;
titleName = Path.GetFileNameWithoutExtension(applicationPath);
}
}
catch (IOException exception)
{
Logger.Warning?.Print(LogClass.Application, exception.Message);
numApplicationsFound--;
continue;
}
ApplicationMetadata appMetadata = LoadAndSaveMetaData(titleId, appMetadata =>
{
appMetadata.Title = titleName;
});
if (appMetadata.LastPlayed != "Never")
{
if (!DateTime.TryParse(appMetadata.LastPlayed, out _))
{
Logger.Warning?.Print(LogClass.Application, $"Last played datetime \"{appMetadata.LastPlayed}\" is invalid for current system culture, skipping (did current culture change?)");
appMetadata.LastPlayed = "Never";
}
else
{
appMetadata.LastPlayed = appMetadata.LastPlayed[..^3];
}
}
ApplicationData data = new()
{
Favorite = appMetadata.Favorite,
Icon = applicationIcon,
TitleName = titleName,
TitleId = titleId,
Developer = developer,
Version = version,
TimePlayed = ConvertSecondsToFormattedString(appMetadata.TimePlayed),
TimePlayedNum = appMetadata.TimePlayed,
LastPlayed = appMetadata.LastPlayed,
FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0, 1),
FileSize = (fileSize < 1) ? (fileSize * 1024).ToString("0.##") + " MiB" : fileSize.ToString("0.##") + " GiB",
FileSizeBytes = fileSize,
Path = applicationPath,
ControlHolder = controlHolder
};
numApplicationsLoaded++;
OnApplicationAdded(new ApplicationAddedEventArgs()
{
AppData = data
});
OnApplicationCountUpdated(new ApplicationCountUpdatedEventArgs()
{
NumAppsFound = numApplicationsFound,
NumAppsLoaded = numApplicationsLoaded
});
}
OnApplicationCountUpdated(new ApplicationCountUpdatedEventArgs()
{
NumAppsFound = numApplicationsFound,
NumAppsLoaded = numApplicationsLoaded
});
}
finally
{
_cancellationToken.Dispose();
_cancellationToken = null;
}
}
protected void OnApplicationAdded(ApplicationAddedEventArgs e)
{
ApplicationAdded?.Invoke(null, e);
}
protected void OnApplicationCountUpdated(ApplicationCountUpdatedEventArgs e)
{
ApplicationCountUpdated?.Invoke(null, e);
}
private void GetControlFsAndTitleId(PartitionFileSystem pfs, out IFileSystem controlFs, out string titleId)
{
(_, _, Nca controlNca) = GetGameData(_virtualFileSystem, pfs, 0);
// Return the ControlFS
controlFs = controlNca?.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None);
titleId = controlNca?.Header.TitleId.ToString("x16");
}
public ApplicationMetadata LoadAndSaveMetaData(string titleId, Action<ApplicationMetadata> modifyFunction = null)
{
string metadataFolder = Path.Combine(AppDataManager.GamesDirPath, titleId, "gui");
string metadataFile = Path.Combine(metadataFolder, "metadata.json");
ApplicationMetadata appMetadata;
if (!File.Exists(metadataFile))
{
Directory.CreateDirectory(metadataFolder);
appMetadata = new ApplicationMetadata();
JsonHelper.SerializeToFile(metadataFile, appMetadata, SerializerContext.ApplicationMetadata);
}
try
{
appMetadata = JsonHelper.DeserializeFromFile(metadataFile, SerializerContext.ApplicationMetadata);
}
catch (JsonException)
{
Logger.Warning?.Print(LogClass.Application, $"Failed to parse metadata json for {titleId}. Loading defaults.");
appMetadata = new ApplicationMetadata();
}
if (modifyFunction != null)
{
modifyFunction(appMetadata);
JsonHelper.SerializeToFile(metadataFile, appMetadata, SerializerContext.ApplicationMetadata);
}
return appMetadata;
}
public byte[] GetApplicationIcon(string applicationPath)
{
byte[] applicationIcon = null;
try
{
// Look for icon only if applicationPath is not a directory
if (!Directory.Exists(applicationPath))
{
string extension = Path.GetExtension(applicationPath).ToLower();
using FileStream file = new(applicationPath, FileMode.Open, FileAccess.Read);
if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
{
try
{
PartitionFileSystem pfs;
bool isExeFs = false;
if (extension == ".xci")
{
Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
pfs = xci.OpenPartition(XciPartitionType.Secure);
}
else
{
pfs = new PartitionFileSystem(file.AsStorage());
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*"))
{
if (Path.GetFileNameWithoutExtension(fileEntry.FullPath) == "main")
{
isExeFs = true;
}
}
}
if (isExeFs)
{
applicationIcon = _nspIcon;
}
else
{
// Store the ControlFS in variable called controlFs
GetControlFsAndTitleId(pfs, out IFileSystem controlFs, out _);
// Read the icon from the ControlFS and store it as a byte array
try
{
using var icon = new UniqueRef<IFile>();
controlFs.OpenFile(ref icon.Ref, $"/icon_{_desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
using MemoryStream stream = new();
icon.Get.AsStream().CopyTo(stream);
applicationIcon = stream.ToArray();
}
catch (HorizonResultException)
{
foreach (DirectoryEntryEx entry in controlFs.EnumerateEntries("/", "*"))
{
if (entry.Name == "control.nacp")
{
continue;
}
using var icon = new UniqueRef<IFile>();
controlFs.OpenFile(ref icon.Ref, entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
using (MemoryStream stream = new())
{
icon.Get.AsStream().CopyTo(stream);
applicationIcon = stream.ToArray();
}
if (applicationIcon != null)
{
break;
}
}
applicationIcon ??= extension == ".xci" ? _xciIcon : _nspIcon;
}
}
}
catch (MissingKeyException)
{
applicationIcon = extension == ".xci" ? _xciIcon : _nspIcon;
}
catch (InvalidDataException)
{
applicationIcon = extension == ".xci" ? _xciIcon : _nspIcon;
}
catch (Exception exception)
{
Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. File: '{applicationPath}' Error: {exception}");
}
}
else if (extension == ".nro")
{
BinaryReader reader = new(file);
byte[] Read(long position, int size)
{
file.Seek(position, SeekOrigin.Begin);
return reader.ReadBytes(size);
}
try
{
file.Seek(24, SeekOrigin.Begin);
int assetOffset = reader.ReadInt32();
if (Encoding.ASCII.GetString(Read(assetOffset, 4)) == "ASET")
{
byte[] iconSectionInfo = Read(assetOffset + 8, 0x10);
long iconOffset = BitConverter.ToInt64(iconSectionInfo, 0);
long iconSize = BitConverter.ToInt64(iconSectionInfo, 8);
// Reads and stores game icon as byte array
applicationIcon = Read(assetOffset + iconOffset, (int)iconSize);
}
else
{
applicationIcon = _nroIcon;
}
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. Errored File: {applicationPath}");
}
}
else if (extension == ".nca")
{
applicationIcon = _ncaIcon;
}
// If its an NSO we just set defaults
else if (extension == ".nso")
{
applicationIcon = _nsoIcon;
}
}
}
catch(Exception)
{
Logger.Warning?.Print(LogClass.Application, $"Could not retrieve a valid icon for the app. Default icon will be used. Errored File: {applicationPath}");
}
return applicationIcon ?? _ncaIcon;
}
private static string ConvertSecondsToFormattedString(double seconds)
{
System.TimeSpan time = System.TimeSpan.FromSeconds(seconds);
string timeString;
if (time.Days != 0)
{
timeString = $"{time.Days}d {time.Hours:D2}h {time.Minutes:D2}m";
}
else if (time.Hours != 0)
{
timeString = $"{time.Hours:D2}h {time.Minutes:D2}m";
}
else if (time.Minutes != 0)
{
timeString = $"{time.Minutes:D2}m";
}
else
{
timeString = "Never";
}
return timeString;
}
private void GetGameInformation(ref ApplicationControlProperty controlData, out string titleName, out string titleId, out string publisher, out string version)
{
_ = Enum.TryParse(_desiredTitleLanguage.ToString(), out TitleLanguage desiredTitleLanguage);
if (controlData.Title.ItemsRo.Length > (int)desiredTitleLanguage)
{
titleName = controlData.Title[(int)desiredTitleLanguage].NameString.ToString();
publisher = controlData.Title[(int)desiredTitleLanguage].PublisherString.ToString();
}
else
{
titleName = null;
publisher = null;
}
if (string.IsNullOrWhiteSpace(titleName))
{
foreach (ref readonly var controlTitle in controlData.Title.ItemsRo)
{
if (!controlTitle.NameString.IsEmpty())
{
titleName = controlTitle.NameString.ToString();
break;
}
}
}
if (string.IsNullOrWhiteSpace(publisher))
{
foreach (ref readonly var controlTitle in controlData.Title.ItemsRo)
{
if (!controlTitle.PublisherString.IsEmpty())
{
publisher = controlTitle.PublisherString.ToString();
break;
}
}
}
if (controlData.PresenceGroupId != 0)
{
titleId = controlData.PresenceGroupId.ToString("x16");
}
else if (controlData.SaveDataOwnerId != 0)
{
titleId = controlData.SaveDataOwnerId.ToString();
}
else if (controlData.AddOnContentBaseId != 0)
{
titleId = (controlData.AddOnContentBaseId - 0x1000).ToString("x16");
}
else
{
titleId = "0000000000000000";
}
version = controlData.DisplayVersionString.ToString();
}
private bool IsUpdateApplied(string titleId, out IFileSystem updatedControlFs)
{
updatedControlFs = null;
string updatePath = "(unknown)";
try
{
(Nca patchNca, Nca controlNca) = GetGameUpdateData(_virtualFileSystem, titleId, 0, out updatePath);
if (patchNca != null && controlNca != null)
{
updatedControlFs = controlNca?.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None);
return true;
}
}
catch (InvalidDataException)
{
Logger.Warning?.Print(LogClass.Application, $"The header key is incorrect or missing and therefore the NCA header content type check has failed. Errored File: {updatePath}");
}
catch (MissingKeyException exception)
{
Logger.Warning?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}. Errored File: {updatePath}");
}
return false;
}
public static (Nca main, Nca patch, Nca control) GetGameData(VirtualFileSystem fileSystem, PartitionFileSystem pfs, int programIndex)
{
Nca mainNca = null;
Nca patchNca = null;
Nca controlNca = null;
fileSystem.ImportTickets(pfs);
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new Nca(fileSystem.KeySet, ncaFile.Release().AsStorage());
int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
if (ncaProgramIndex != programIndex)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.Program)
{
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection())
{
patchNca = nca;
}
else
{
mainNca = nca;
}
}
else if (nca.Header.ContentType == NcaContentType.Control)
{
controlNca = nca;
}
}
return (mainNca, patchNca, controlNca);
}
public static (Nca patch, Nca control) GetGameUpdateDataFromPartition(VirtualFileSystem fileSystem, PartitionFileSystem pfs, string titleId, int programIndex)
{
Nca patchNca = null;
Nca controlNca = null;
fileSystem.ImportTickets(pfs);
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new Nca(fileSystem.KeySet, ncaFile.Release().AsStorage());
int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
if (ncaProgramIndex != programIndex)
{
continue;
}
if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleId)
{
break;
}
if (nca.Header.ContentType == NcaContentType.Program)
{
patchNca = nca;
}
else if (nca.Header.ContentType == NcaContentType.Control)
{
controlNca = nca;
}
}
return (patchNca, controlNca);
}
public static (Nca patch, Nca control) GetGameUpdateData(VirtualFileSystem fileSystem, string titleId, int programIndex, out string updatePath)
{
updatePath = null;
if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase))
{
// Clear the program index part.
titleIdBase &= ~0xFUL;
// Load update information if exists.
string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json");
if (File.Exists(titleUpdateMetadataPath))
{
updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, TitleSerializerContext.TitleUpdateMetadata).Selected;
if (File.Exists(updatePath))
{
FileStream file = new FileStream(updatePath, FileMode.Open, FileAccess.Read);
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
return GetGameUpdateDataFromPartition(fileSystem, nsp, titleIdBase.ToString("x16"), programIndex);
}
}
}
return (null, null);
}
}
}

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namespace Ryujinx.Ui.App.Common
{
public class ApplicationMetadata
{
public string Title { get; set; }
public bool Favorite { get; set; }
public double TimePlayed { get; set; }
public string LastPlayed { get; set; } = "Never";
}
}

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using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
public enum AudioBackend
{
Dummy,
OpenAl,
SoundIo,
SDL2
}
}

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using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Configuration.System;
using Ryujinx.Ui.Common.Configuration.Ui;
using System.Collections.Generic;
using System.Text.Json.Nodes;
namespace Ryujinx.Ui.Common.Configuration
{
public class ConfigurationFileFormat
{
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 46;
/// <summary>
/// Version of the configuration file format
/// </summary>
public int Version { get; set; }
/// <summary>
/// Enables or disables logging to a file on disk
/// </summary>
public bool EnableFileLog { get; set; }
/// <summary>
/// Whether or not backend threading is enabled. The "Auto" setting will determine whether threading should be enabled at runtime.
/// </summary>
public BackendThreading BackendThreading { get; set; }
/// <summary>
/// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
/// </summary>
public int ResScale { get; set; }
/// <summary>
/// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
/// </summary>
public float ResScaleCustom { get; set; }
/// <summary>
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
/// </summary>
public float MaxAnisotropy { get; set; }
/// <summary>
/// Aspect Ratio applied to the renderer window.
/// </summary>
public AspectRatio AspectRatio { get; set; }
/// <summary>
/// Applies anti-aliasing to the renderer.
/// </summary>
public AntiAliasing AntiAliasing { get; set; }
/// <summary>
/// Sets the framebuffer upscaling type.
/// </summary>
public ScalingFilter ScalingFilter { get; set; }
/// <summary>
/// Sets the framebuffer upscaling level.
/// </summary>
public int ScalingFilterLevel { get; set; }
/// <summary>
/// Dumps shaders in this local directory
/// </summary>
public string GraphicsShadersDumpPath { get; set; }
/// <summary>
/// Enables printing debug log messages
/// </summary>
public bool LoggingEnableDebug { get; set; }
/// <summary>
/// Enables printing stub log messages
/// </summary>
public bool LoggingEnableStub { get; set; }
/// <summary>
/// Enables printing info log messages
/// </summary>
public bool LoggingEnableInfo { get; set; }
/// <summary>
/// Enables printing warning log messages
/// </summary>
public bool LoggingEnableWarn { get; set; }
/// <summary>
/// Enables printing error log messages
/// </summary>
public bool LoggingEnableError { get; set; }
/// <summary>
/// Enables printing trace log messages
/// </summary>
public bool LoggingEnableTrace { get; set; }
/// <summary>
/// Enables printing guest log messages
/// </summary>
public bool LoggingEnableGuest { get; set; }
/// <summary>
/// Enables printing FS access log messages
/// </summary>
public bool LoggingEnableFsAccessLog { get; set; }
/// <summary>
/// Controls which log messages are written to the log targets
/// </summary>
public LogClass[] LoggingFilteredClasses { get; set; }
/// <summary>
/// Change Graphics API debug log level
/// </summary>
public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
/// <summary>
/// Change System Language
/// </summary>
public Language SystemLanguage { get; set; }
/// <summary>
/// Change System Region
/// </summary>
public Region SystemRegion { get; set; }
/// <summary>
/// Change System TimeZone
/// </summary>
public string SystemTimeZone { get; set; }
/// <summary>
/// Change System Time Offset in seconds
/// </summary>
public long SystemTimeOffset { get; set; }
/// <summary>
/// Enables or disables Docked Mode
/// </summary>
public bool DockedMode { get; set; }
/// <summary>
/// Enables or disables Discord Rich Presence
/// </summary>
public bool EnableDiscordIntegration { get; set; }
/// <summary>
/// Checks for updates when Ryujinx starts when enabled
/// </summary>
public bool CheckUpdatesOnStart { get; set; }
/// <summary>
/// Show "Confirm Exit" Dialog
/// </summary>
public bool ShowConfirmExit { get; set; }
/// <summary>
/// Hide Cursor on Idle
/// </summary>
public bool HideCursorOnIdle { get; set; }
/// <summary>
/// Enables or disables Vertical Sync
/// </summary>
public bool EnableVsync { get; set; }
/// <summary>
/// Enables or disables Shader cache
/// </summary>
public bool EnableShaderCache { get; set; }
/// <summary>
/// Enables or disables texture recompression
/// </summary>
public bool EnableTextureRecompression { get; set; }
/// <summary>
/// Enables or disables Macro high-level emulation
/// </summary>
public bool EnableMacroHLE { get; set; }
/// <summary>
/// Enables or disables profiled translation cache persistency
/// </summary>
public bool EnablePtc { get; set; }
/// <summary>
/// Enables or disables guest Internet access
/// </summary>
public bool EnableInternetAccess { get; set; }
/// <summary>
/// Enables integrity checks on Game content files
/// </summary>
public bool EnableFsIntegrityChecks { get; set; }
/// <summary>
/// Enables FS access log output to the console. Possible modes are 0-3
/// </summary>
public int FsGlobalAccessLogMode { get; set; }
/// <summary>
/// The selected audio backend
/// </summary>
public AudioBackend AudioBackend { get; set; }
/// <summary>
/// The audio volume
/// </summary>
public float AudioVolume { get; set; }
/// <summary>
/// The selected memory manager mode
/// </summary>
public MemoryManagerMode MemoryManagerMode { get; set; }
/// <summary>
/// Expands the RAM amount on the emulated system from 4GiB to 6GiB
/// </summary>
public bool ExpandRam { get; set; }
/// <summary>
/// Enable or disable ignoring missing services
/// </summary>
public bool IgnoreMissingServices { get; set; }
/// <summary>
/// Used to toggle columns in the GUI
/// </summary>
public GuiColumns GuiColumns { get; set; }
/// <summary>
/// Used to configure column sort settings in the GUI
/// </summary>
public ColumnSort ColumnSort { get; set; }
/// <summary>
/// A list of directories containing games to be used to load games into the games list
/// </summary>
public List<string> GameDirs { get; set; }
/// <summary>
/// A list of file types to be hidden in the games List
/// </summary>
public ShownFileTypes ShownFileTypes { get; set; }
/// <summary>
/// Language Code for the UI
/// </summary>
public string LanguageCode { get; set; }
/// <summary>
/// Enable or disable custom themes in the GUI
/// </summary>
public bool EnableCustomTheme { get; set; }
/// <summary>
/// Path to custom GUI theme
/// </summary>
public string CustomThemePath { get; set; }
/// <summary>
/// Chooses the base style // Not Used
/// </summary>
public string BaseStyle { get; set; }
/// <summary>
/// Chooses the view mode of the game list // Not Used
/// </summary>
public int GameListViewMode { get; set; }
/// <summary>
/// Show application name in Grid Mode // Not Used
/// </summary>
public bool ShowNames { get; set; }
/// <summary>
/// Sets App Icon Size // Not Used
/// </summary>
public int GridSize { get; set; }
/// <summary>
/// Sorts Apps in the game list // Not Used
/// </summary>
public int ApplicationSort { get; set; }
/// <summary>
/// Sets if Grid is ordered in Ascending Order // Not Used
/// </summary>
public bool IsAscendingOrder { get; set; }
/// <summary>
/// Start games in fullscreen mode
/// </summary>
public bool StartFullscreen { get; set; }
/// <summary>
/// Show console window
/// </summary>
public bool ShowConsole { get; set; }
/// <summary>
/// Enable or disable keyboard support (Independent from controllers binding)
/// </summary>
public bool EnableKeyboard { get; set; }
/// <summary>
/// Enable or disable mouse support (Independent from controllers binding)
/// </summary>
public bool EnableMouse { get; set; }
/// <summary>
/// Hotkey Keyboard Bindings
/// </summary>
public KeyboardHotkeys Hotkeys { get; set; }
/// <summary>
/// Legacy keyboard control bindings
/// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public List<JsonObject> KeyboardConfig { get; set; }
/// <summary>
/// Legacy controller control bindings
/// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public List<JsonObject> ControllerConfig { get; set; }
/// <summary>
/// Input configurations
/// </summary>
public List<InputConfig> InputConfig { get; set; }
/// <summary>
/// Graphics backend
/// </summary>
public GraphicsBackend GraphicsBackend { get; set; }
/// <summary>
/// Preferred GPU
/// </summary>
public string PreferredGpu { get; set; }
/// <summary>
/// GUID for the network interface used by LAN (or 0 for default)
/// </summary>
public string MultiplayerLanInterfaceId { get; set; }
/// <summary>
/// Uses Hypervisor over JIT if available
/// </summary>
public bool UseHypervisor { get; set; }
/// <summary>
/// Loads a configuration file from disk
/// </summary>
/// <param name="path">The path to the JSON configuration file</param>
/// <param name="configurationFileFormat">Parsed configuration file</param>
public static bool TryLoad(string path, out ConfigurationFileFormat configurationFileFormat)
{
try
{
configurationFileFormat = JsonHelper.DeserializeFromFile(path, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
return configurationFileFormat.Version != 0;
}
catch
{
configurationFileFormat = null;
return false;
}
}
/// <summary>
/// Save a configuration file to disk
/// </summary>
/// <param name="path">The path to the JSON configuration file</param>
public void SaveConfig(string path)
{
JsonHelper.SerializeToFile(path, this, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
}
}
}

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using Ryujinx.Common.Utilities;
namespace Ryujinx.Ui.Common.Configuration
{
internal static class ConfigurationFileFormatSettings
{
public static readonly ConfigurationJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
}
}

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using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ConfigurationFileFormat))]
internal partial class ConfigurationJsonSerializerContext : JsonSerializerContext
{
}
}

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namespace Ryujinx.Ui.Common.Configuration
{
public enum ConfigurationLoadResult
{
Success = 0,
NotLoaded = 1,
MigratedFromPreVulkan = 1 << 8
}
}

File diff suppressed because it is too large Load diff

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namespace Ryujinx.Ui.Common
{
public enum FileTypes
{
NSP,
PFS0,
XCI,
NCA,
NRO,
NSO
}
}

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using Ryujinx.Common;
using Ryujinx.Common.Logging;
using System;
namespace Ryujinx.Ui.Common.Configuration
{
public static class LoggerModule
{
public static void Initialize()
{
ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
ConfigurationState.Instance.Logger.EnableStub.Event += ReloadEnableStub;
ConfigurationState.Instance.Logger.EnableInfo.Event += ReloadEnableInfo;
ConfigurationState.Instance.Logger.EnableWarn.Event += ReloadEnableWarning;
ConfigurationState.Instance.Logger.EnableError.Event += ReloadEnableError;
ConfigurationState.Instance.Logger.EnableTrace.Event += ReloadEnableTrace;
ConfigurationState.Instance.Logger.EnableGuest.Event += ReloadEnableGuest;
ConfigurationState.Instance.Logger.EnableFsAccessLog.Event += ReloadEnableFsAccessLog;
ConfigurationState.Instance.Logger.FilteredClasses.Event += ReloadFilteredClasses;
ConfigurationState.Instance.Logger.EnableFileLog.Event += ReloadFileLogger;
}
private static void ReloadEnableDebug(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Debug, e.NewValue);
}
private static void ReloadEnableStub(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Stub, e.NewValue);
}
private static void ReloadEnableInfo(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Info, e.NewValue);
}
private static void ReloadEnableWarning(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Warning, e.NewValue);
}
private static void ReloadEnableError(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Error, e.NewValue);
}
private static void ReloadEnableTrace(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Trace, e.NewValue);
}
private static void ReloadEnableGuest(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Guest, e.NewValue);
}
private static void ReloadEnableFsAccessLog(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.AccessLog, e.NewValue);
}
private static void ReloadFilteredClasses(object sender, ReactiveEventArgs<LogClass[]> e)
{
bool noFilter = e.NewValue.Length == 0;
foreach (var logClass in Enum.GetValues<LogClass>())
{
Logger.SetEnable(logClass, noFilter);
}
foreach (var logClass in e.NewValue)
{
Logger.SetEnable(logClass, true);
}
}
private static void ReloadFileLogger(object sender, ReactiveEventArgs<bool> e)
{
if (e.NewValue)
{
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget(ReleaseInformation.GetBaseApplicationDirectory(), "file"),
1000,
AsyncLogTargetOverflowAction.Block
));
}
else
{
Logger.RemoveTarget("file");
}
}
}
}

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using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration.System
{
[JsonConverter(typeof(TypedStringEnumConverter<Language>))]
public enum Language
{
Japanese,
AmericanEnglish,
French,
German,
Italian,
Spanish,
Chinese,
Korean,
Dutch,
Portuguese,
Russian,
Taiwanese,
BritishEnglish,
CanadianFrench,
LatinAmericanSpanish,
SimplifiedChinese,
TraditionalChinese,
BrazilianPortuguese
}
}

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using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration.System
{
[JsonConverter(typeof(TypedStringEnumConverter<Region>))]
public enum Region
{
Japan,
USA,
Europe,
Australia,
China,
Korea,
Taiwan
}
}

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namespace Ryujinx.Ui.Common.Configuration.Ui
{
public struct ColumnSort
{
public int SortColumnId { get; set; }
public bool SortAscending { get; set; }
}
}

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namespace Ryujinx.Ui.Common.Configuration.Ui
{
public struct GuiColumns
{
public bool FavColumn { get; set; }
public bool IconColumn { get; set; }
public bool AppColumn { get; set; }
public bool DevColumn { get; set; }
public bool VersionColumn { get; set; }
public bool TimePlayedColumn { get; set; }
public bool LastPlayedColumn { get; set; }
public bool FileExtColumn { get; set; }
public bool FileSizeColumn { get; set; }
public bool PathColumn { get; set; }
}
}

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namespace Ryujinx.Ui.Common.Configuration.Ui
{
public struct ShownFileTypes
{
public bool NSP { get; set; }
public bool PFS0 { get; set; }
public bool XCI { get; set; }
public bool NCA { get; set; }
public bool NRO { get; set; }
public bool NSO { get; set; }
}
}

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using DiscordRPC;
using Ryujinx.Common;
using Ryujinx.Ui.Common.Configuration;
namespace Ryujinx.Ui.Common
{
public static class DiscordIntegrationModule
{
private const string Description = "A simple, experimental Nintendo Switch emulator.";
private const string CliendId = "568815339807309834";
private static DiscordRpcClient _discordClient;
private static RichPresence _discordPresenceMain;
public static void Initialize()
{
_discordPresenceMain = new RichPresence
{
Assets = new Assets
{
LargeImageKey = "ryujinx",
LargeImageText = Description
},
Details = "Main Menu",
State = "Idling",
Timestamps = Timestamps.Now,
Buttons = new Button[]
{
new Button()
{
Label = "Website",
Url = "https://ryujinx.org/"
}
}
};
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
}
private static void Update(object sender, ReactiveEventArgs<bool> evnt)
{
if (evnt.OldValue != evnt.NewValue)
{
// If the integration was active, disable it and unload everything
if (evnt.OldValue)
{
_discordClient?.Dispose();
_discordClient = null;
}
// If we need to activate it and the client isn't active, initialize it
if (evnt.NewValue && _discordClient == null)
{
_discordClient = new DiscordRpcClient(CliendId);
_discordClient.Initialize();
_discordClient.SetPresence(_discordPresenceMain);
}
}
}
public static void SwitchToPlayingState(string titleId, string titleName)
{
_discordClient?.SetPresence(new RichPresence
{
Assets = new Assets
{
LargeImageKey = "game",
LargeImageText = titleName,
SmallImageKey = "ryujinx",
SmallImageText = Description,
},
Details = $"Playing {titleName}",
State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(),
Timestamps = Timestamps.Now,
Buttons = new Button[]
{
new Button()
{
Label = "Website",
Url = "https://ryujinx.org/"
}
}
});
}
public static void SwitchToMainMenu()
{
_discordClient?.SetPresence(_discordPresenceMain);
}
public static void Exit()
{
_discordClient?.Dispose();
}
}
}

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using System;
using static Ryujinx.Ui.Common.Configuration.ConfigurationState.UiSection;
namespace Ryujinx.Ui.Common
{
public static class FileTypesExtensions
{
/// <summary>
/// Gets the current <see cref="ShownFileTypeSettings"/> value for the correlating FileType name.
/// </summary>
/// <param name="type">The name of the <see cref="ShownFileTypeSettings"/> parameter to get the value of.</param>
/// <param name="config">The config instance to get the value from.</param>
/// <returns>The current value of the setting. Value is <see langword="true"/> if the file type is the be shown on the games list, <see langword="false"/> otherwise.</returns>
public static bool GetConfigValue(this FileTypes type, ShownFileTypeSettings config) => type switch
{
FileTypes.NSP => config.NSP.Value,
FileTypes.PFS0 => config.PFS0.Value,
FileTypes.XCI => config.XCI.Value,
FileTypes.NCA => config.NCA.Value,
FileTypes.NRO => config.NRO.Value,
FileTypes.NSO => config.NSO.Value,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
}
}

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using Ryujinx.Common.Logging;
using System.Collections.Generic;
namespace Ryujinx.Ui.Common.Helper
{
public static class CommandLineState
{
public static string[] Arguments { get; private set; }
public static bool? OverrideDockedMode { get; private set; }
public static string OverrideGraphicsBackend { get; private set; }
public static string BaseDirPathArg { get; private set; }
public static string Profile { get; private set; }
public static string LaunchPathArg { get; private set; }
public static bool StartFullscreenArg { get; private set; }
public static void ParseArguments(string[] args)
{
List<string> arguments = new();
// Parse Arguments.
for (int i = 0; i < args.Length; ++i)
{
string arg = args[i];
switch (arg)
{
case "-r":
case "--root-data-dir":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
BaseDirPathArg = args[++i];
arguments.Add(arg);
arguments.Add(args[i]);
break;
case "-p":
case "--profile":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
Profile = args[++i];
arguments.Add(arg);
arguments.Add(args[i]);
break;
case "-f":
case "--fullscreen":
StartFullscreenArg = true;
arguments.Add(arg);
break;
case "-g":
case "--graphics-backend":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideGraphicsBackend = args[++i];
break;
case "--docked-mode":
OverrideDockedMode = true;
break;
case "--handheld-mode":
OverrideDockedMode = false;
break;
default:
LaunchPathArg = arg;
break;
}
}
Arguments = arguments.ToArray();
}
}
}

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using Ryujinx.Common.Logging;
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace Ryujinx.Ui.Common.Helper
{
public static partial class ConsoleHelper
{
public static bool SetConsoleWindowStateSupported => OperatingSystem.IsWindows();
public static void SetConsoleWindowState(bool show)
{
if (OperatingSystem.IsWindows())
{
SetConsoleWindowStateWindows(show);
}
else if (show == false)
{
Logger.Warning?.Print(LogClass.Application, "OS doesn't support hiding console window");
}
}
[SupportedOSPlatform("windows")]
private static void SetConsoleWindowStateWindows(bool show)
{
const int SW_HIDE = 0;
const int SW_SHOW = 5;
IntPtr hWnd = GetConsoleWindow();
if (hWnd == IntPtr.Zero)
{
Logger.Warning?.Print(LogClass.Application, "Attempted to show/hide console window but console window does not exist");
return;
}
ShowWindow(hWnd, show ? SW_SHOW : SW_HIDE);
}
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32")]
private static partial IntPtr GetConsoleWindow();
[SupportedOSPlatform("windows")]
[LibraryImport("user32")]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool ShowWindow(IntPtr hWnd, int nCmdShow);
}
}

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using Microsoft.Win32;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace Ryujinx.Ui.Common.Helper
{
public static partial class FileAssociationHelper
{
private static string[] _fileExtensions = new string[] { ".nca", ".nro", ".nso", ".nsp", ".xci" };
[SupportedOSPlatform("linux")]
private static string _mimeDbPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "mime");
private const int SHCNE_ASSOCCHANGED = 0x8000000;
private const int SHCNF_FLUSH = 0x1000;
[LibraryImport("shell32.dll", SetLastError = true)]
public static partial void SHChangeNotify(uint wEventId, uint uFlags, IntPtr dwItem1, IntPtr dwItem2);
public static bool IsTypeAssociationSupported => (OperatingSystem.IsLinux() || OperatingSystem.IsWindows()) && !ReleaseInformation.IsFlatHubBuild();
[SupportedOSPlatform("linux")]
private static bool AreMimeTypesRegisteredLinux() => File.Exists(Path.Combine(_mimeDbPath, "packages", "Ryujinx.xml"));
[SupportedOSPlatform("linux")]
private static bool InstallLinuxMimeTypes(bool uninstall = false)
{
string installKeyword = uninstall ? "uninstall" : "install";
if (!AreMimeTypesRegisteredLinux())
{
string mimeTypesFile = Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "mime", "Ryujinx.xml");
string additionalArgs = !uninstall ? "--novendor" : "";
using Process mimeProcess = new();
mimeProcess.StartInfo.FileName = "xdg-mime";
mimeProcess.StartInfo.Arguments = $"{installKeyword} {additionalArgs} --mode user {mimeTypesFile}";
mimeProcess.Start();
mimeProcess.WaitForExit();
if (mimeProcess.ExitCode != 0)
{
Logger.Error?.PrintMsg(LogClass.Application, $"Unable to {installKeyword} mime types. Make sure xdg-utils is installed. Process exited with code: {mimeProcess.ExitCode}");
return false;
}
using Process updateMimeProcess = new();
updateMimeProcess.StartInfo.FileName = "update-mime-database";
updateMimeProcess.StartInfo.Arguments = _mimeDbPath;
updateMimeProcess.Start();
updateMimeProcess.WaitForExit();
if (updateMimeProcess.ExitCode != 0)
{
Logger.Error?.PrintMsg(LogClass.Application, $"Could not update local mime database. Process exited with code: {updateMimeProcess.ExitCode}");
}
}
return true;
}
[SupportedOSPlatform("windows")]
private static bool AreMimeTypesRegisteredWindows()
{
static bool CheckRegistering(string ext)
{
RegistryKey key = Registry.CurrentUser.OpenSubKey(@$"Software\Classes\{ext}");
if (key is null)
{
return false;
}
key.OpenSubKey(@"shell\open\command");
string keyValue = (string)key.GetValue("");
return keyValue is not null && (keyValue.Contains("Ryujinx") || keyValue.Contains(AppDomain.CurrentDomain.FriendlyName));
}
bool registered = false;
foreach (string ext in _fileExtensions)
{
registered |= CheckRegistering(ext);
}
return registered;
}
[SupportedOSPlatform("windows")]
private static bool InstallWindowsMimeTypes(bool uninstall = false)
{
static bool RegisterExtension(string ext, bool uninstall = false)
{
string keyString = @$"Software\Classes\{ext}";
if (uninstall)
{
if (!AreMimeTypesRegisteredWindows())
{
return false;
}
Registry.CurrentUser.DeleteSubKeyTree(keyString);
}
else
{
RegistryKey key = Registry.CurrentUser.CreateSubKey(keyString);
if (key is null)
{
return false;
}
key.CreateSubKey(@"shell\open\command");
key.SetValue("", $"\"{Environment.ProcessPath}\" \"%1\"");
key.Close();
}
// Notify Explorer the file association has been changed.
SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_FLUSH, IntPtr.Zero, IntPtr.Zero);
return true;
}
bool registered = false;
foreach (string ext in _fileExtensions)
{
registered |= RegisterExtension(ext, uninstall);
}
return registered;
}
public static bool AreMimeTypesRegistered()
{
if (OperatingSystem.IsLinux())
{
return AreMimeTypesRegisteredLinux();
}
if (OperatingSystem.IsWindows())
{
return AreMimeTypesRegisteredWindows();
}
// TODO: Add macOS support.
return false;
}
public static bool Install()
{
if (OperatingSystem.IsLinux())
{
return InstallLinuxMimeTypes();
}
if (OperatingSystem.IsWindows())
{
return InstallWindowsMimeTypes();
}
// TODO: Add macOS support.
return false;
}
public static bool Uninstall()
{
if (OperatingSystem.IsLinux())
{
return InstallLinuxMimeTypes(true);
}
if (OperatingSystem.IsWindows())
{
return InstallWindowsMimeTypes(true);
}
// TODO: Add macOS support.
return false;
}
}
}

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using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
namespace Ryujinx.Ui.Common.Helper
{
[SupportedOSPlatform("macos")]
public static partial class ObjectiveC
{
private const string ObjCRuntime = "/usr/lib/libobjc.A.dylib";
[LibraryImport(ObjCRuntime, StringMarshalling = StringMarshalling.Utf8)]
private static unsafe partial IntPtr sel_getUid(string name);
[LibraryImport(ObjCRuntime, StringMarshalling = StringMarshalling.Utf8)]
public static partial IntPtr objc_getClass(string name);
[LibraryImport(ObjCRuntime)]
public static partial void objc_msgSend(IntPtr receiver, Selector selector);
[LibraryImport(ObjCRuntime)]
public static partial void objc_msgSend(IntPtr receiver, Selector selector, byte value);
[LibraryImport(ObjCRuntime)]
public static partial void objc_msgSend(IntPtr receiver, Selector selector, IntPtr value);
[LibraryImport(ObjCRuntime)]
public static partial void objc_msgSend(IntPtr receiver, Selector selector, NSRect point);
[LibraryImport(ObjCRuntime)]
public static partial void objc_msgSend(IntPtr receiver, Selector selector, double value);
[LibraryImport(ObjCRuntime, EntryPoint = "objc_msgSend")]
public static partial IntPtr IntPtr_objc_msgSend(IntPtr receiver, Selector selector);
[LibraryImport(ObjCRuntime, EntryPoint = "objc_msgSend")]
public static partial IntPtr IntPtr_objc_msgSend(IntPtr receiver, Selector selector, IntPtr param);
[LibraryImport(ObjCRuntime, EntryPoint = "objc_msgSend", StringMarshalling = StringMarshalling.Utf8)]
public static partial IntPtr IntPtr_objc_msgSend(IntPtr receiver, Selector selector, string param);
[LibraryImport(ObjCRuntime, EntryPoint = "objc_msgSend")]
[return: MarshalAs(UnmanagedType.Bool)]
public static partial bool bool_objc_msgSend(IntPtr receiver, Selector selector, IntPtr param);
public struct Selector
{
public readonly IntPtr SelPtr;
public unsafe Selector(string name)
{
SelPtr = sel_getUid(name);
}
public static implicit operator Selector(string value) => new(value);
}
public struct NSString
{
public readonly IntPtr StrPtr;
public NSString(string aString)
{
IntPtr nsString = objc_getClass("NSString");
StrPtr = IntPtr_objc_msgSend(nsString, "stringWithUTF8String:", aString);
}
public static implicit operator IntPtr(NSString nsString) => nsString.StrPtr;
}
public readonly struct NSPoint
{
public readonly double X;
public readonly double Y;
public NSPoint(double x, double y)
{
X = x;
Y = y;
}
}
public readonly struct NSRect
{
public readonly NSPoint Pos;
public readonly NSPoint Size;
public NSRect(double x, double y, double width, double height)
{
Pos = new NSPoint(x, y);
Size = new NSPoint(width, height);
}
}
}
}

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using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.Ui.Common.Helper
{
public static partial class OpenHelper
{
[LibraryImport("shell32.dll", SetLastError = true)]
public static partial int SHOpenFolderAndSelectItems(IntPtr pidlFolder, uint cidl, IntPtr apidl, uint dwFlags);
[LibraryImport("shell32.dll", SetLastError = true)]
public static partial void ILFree(IntPtr pidlList);
[LibraryImport("shell32.dll", SetLastError = true)]
public static partial IntPtr ILCreateFromPathW([MarshalAs(UnmanagedType.LPWStr)] string pszPath);
public static void OpenFolder(string path)
{
if (Directory.Exists(path))
{
Process.Start(new ProcessStartInfo
{
FileName = path,
UseShellExecute = true,
Verb = "open"
});
}
else
{
Logger.Notice.Print(LogClass.Application, $"Directory \"{path}\" doesn't exist!");
}
}
public static void LocateFile(string path)
{
if (File.Exists(path))
{
if (OperatingSystem.IsWindows())
{
IntPtr pidlList = ILCreateFromPathW(path);
if (pidlList != IntPtr.Zero)
{
try
{
Marshal.ThrowExceptionForHR(SHOpenFolderAndSelectItems(pidlList, 0, IntPtr.Zero, 0));
}
finally
{
ILFree(pidlList);
}
}
}
else if (OperatingSystem.IsMacOS())
{
ObjectiveC.NSString nsStringPath = new(path);
IntPtr nsUrl = ObjectiveC.objc_getClass("NSURL");
var urlPtr = ObjectiveC.IntPtr_objc_msgSend(nsUrl, "fileURLWithPath:", nsStringPath);
IntPtr nsArray = ObjectiveC.objc_getClass("NSArray");
IntPtr urlArray = ObjectiveC.IntPtr_objc_msgSend(nsArray, "arrayWithObject:", urlPtr);
IntPtr nsWorkspace = ObjectiveC.objc_getClass("NSWorkspace");
IntPtr sharedWorkspace = ObjectiveC.IntPtr_objc_msgSend(nsWorkspace, "sharedWorkspace");
ObjectiveC.objc_msgSend(sharedWorkspace, "activateFileViewerSelectingURLs:", urlArray);
}
else if (OperatingSystem.IsLinux())
{
Process.Start("dbus-send", $"--session --print-reply --dest=org.freedesktop.FileManager1 --type=method_call /org/freedesktop/FileManager1 org.freedesktop.FileManager1.ShowItems array:string:\"file://{path}\" string:\"\"");
}
else
{
OpenFolder(Path.GetDirectoryName(path));
}
}
else
{
Logger.Notice.Print(LogClass.Application, $"File \"{path}\" doesn't exist!");
}
}
public static void OpenUrl(string url)
{
if (OperatingSystem.IsWindows())
{
Process.Start(new ProcessStartInfo("cmd", $"/c start {url.Replace("&", "^&")}"));
}
else if (OperatingSystem.IsLinux())
{
Process.Start("xdg-open", url);
}
else if (OperatingSystem.IsMacOS())
{
ObjectiveC.NSString nsStringPath = new(url);
IntPtr nsUrl = ObjectiveC.objc_getClass("NSURL");
var urlPtr = ObjectiveC.IntPtr_objc_msgSend(nsUrl, "URLWithString:", nsStringPath);
IntPtr nsWorkspace = ObjectiveC.objc_getClass("NSWorkspace");
IntPtr sharedWorkspace = ObjectiveC.IntPtr_objc_msgSend(nsWorkspace, "sharedWorkspace");
ObjectiveC.bool_objc_msgSend(sharedWorkspace, "openURL:", urlPtr);
}
else
{
Logger.Notice.Print(LogClass.Application, $"Cannot open url \"{url}\" on this platform!");
}
}
}
}

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using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using System;
using System.IO;
namespace Ryujinx.Ui.Common.Helper
{
/// <summary>
/// Ensure installation validity
/// </summary>
public static class SetupValidator
{
public static bool IsFirmwareValid(ContentManager contentManager, out UserError error)
{
bool hasFirmware = contentManager.GetCurrentFirmwareVersion() != null;
if (hasFirmware)
{
error = UserError.Success;
return true;
}
else
{
error = UserError.NoFirmware;
return false;
}
}
public static bool CanFixStartApplication(ContentManager contentManager, string baseApplicationPath, UserError error, out SystemVersion firmwareVersion)
{
try
{
firmwareVersion = contentManager.VerifyFirmwarePackage(baseApplicationPath);
}
catch (Exception)
{
firmwareVersion = null;
}
return error == UserError.NoFirmware && Path.GetExtension(baseApplicationPath).ToLowerInvariant() == ".xci" && firmwareVersion != null;
}
public static bool TryFixStartApplication(ContentManager contentManager, string baseApplicationPath, UserError error, out UserError outError)
{
if (error == UserError.NoFirmware)
{
string baseApplicationExtension = Path.GetExtension(baseApplicationPath).ToLowerInvariant();
// If the target app to start is a XCI, try to install firmware from it
if (baseApplicationExtension == ".xci")
{
SystemVersion firmwareVersion;
try
{
firmwareVersion = contentManager.VerifyFirmwarePackage(baseApplicationPath);
}
catch (Exception)
{
firmwareVersion = null;
}
// The XCI is a valid firmware package, try to install the firmware from it!
if (firmwareVersion != null)
{
try
{
Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
contentManager.InstallFirmware(baseApplicationPath);
Logger.Info?.Print(LogClass.Application, $"System version {firmwareVersion.VersionString} successfully installed.");
outError = UserError.Success;
return true;
}
catch (Exception) { }
}
outError = error;
return false;
}
}
outError = error;
return false;
}
public static bool CanStartApplication(ContentManager contentManager, string baseApplicationPath, out UserError error)
{
if (Directory.Exists(baseApplicationPath) || File.Exists(baseApplicationPath))
{
string baseApplicationExtension = Path.GetExtension(baseApplicationPath).ToLowerInvariant();
// NOTE: We don't force homebrew developers to install a system firmware.
if (baseApplicationExtension == ".nro" || baseApplicationExtension == ".nso")
{
error = UserError.Success;
return true;
}
return IsFirmwareValid(contentManager, out error);
}
else
{
error = UserError.ApplicationNotFound;
return false;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public struct AmiiboApi : IEquatable<AmiiboApi>
{
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("head")]
public string Head { get; set; }
[JsonPropertyName("tail")]
public string Tail { get; set; }
[JsonPropertyName("image")]
public string Image { get; set; }
[JsonPropertyName("amiiboSeries")]
public string AmiiboSeries { get; set; }
[JsonPropertyName("character")]
public string Character { get; set; }
[JsonPropertyName("gameSeries")]
public string GameSeries { get; set; }
[JsonPropertyName("type")]
public string Type { get; set; }
[JsonPropertyName("release")]
public Dictionary<string, string> Release { get; set; }
[JsonPropertyName("gamesSwitch")]
public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
public override string ToString()
{
return Name;
}
public string GetId()
{
return Head + Tail;
}
public bool Equals(AmiiboApi other)
{
return Head + Tail == other.Head + other.Tail;
}
public override bool Equals(object obj)
{
return obj is AmiiboApi other && Equals(other);
}
public override int GetHashCode()
{
return HashCode.Combine(Head, Tail);
}
}
}

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using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public class AmiiboApiGamesSwitch
{
[JsonPropertyName("amiiboUsage")]
public List<AmiiboApiUsage> AmiiboUsage { get; set; }
[JsonPropertyName("gameID")]
public List<string> GameId { get; set; }
[JsonPropertyName("gameName")]
public string GameName { get; set; }
}
}

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using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public class AmiiboApiUsage
{
[JsonPropertyName("Usage")]
public string Usage { get; set; }
[JsonPropertyName("write")]
public bool Write { get; set; }
}
}

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using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public struct AmiiboJson
{
[JsonPropertyName("amiibo")]
public List<AmiiboApi> Amiibo { get; set; }
[JsonPropertyName("lastUpdated")]
public DateTime LastUpdated { get; set; }
}
}

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using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
[JsonSerializable(typeof(AmiiboJson))]
public partial class AmiiboJsonSerializerContext : JsonSerializerContext
{
}
}

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namespace Ryujinx.Ui.Common.Models.Github
{
public class GithubReleaseAssetJsonResponse
{
public string Name { get; set; }
public string State { get; set; }
public string BrowserDownloadUrl { get; set; }
}
}

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using System.Collections.Generic;
namespace Ryujinx.Ui.Common.Models.Github
{
public class GithubReleasesJsonResponse
{
public string Name { get; set; }
public List<GithubReleaseAssetJsonResponse> Assets { get; set; }
}
}

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using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Github
{
[JsonSerializable(typeof(GithubReleasesJsonResponse), GenerationMode = JsonSourceGenerationMode.Metadata)]
public partial class GithubReleasesJsonSerializerContext : JsonSerializerContext
{
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\Controller_JoyConLeft.svg" />
<None Remove="Resources\Controller_JoyConPair.svg" />
<None Remove="Resources\Controller_JoyConRight.svg" />
<None Remove="Resources\Controller_ProCon.svg" />
<None Remove="Resources\Icon_NCA.png" />
<None Remove="Resources\Icon_NRO.png" />
<None Remove="Resources\Icon_NSO.png" />
<None Remove="Resources\Icon_NSP.png" />
<None Remove="Resources\Icon_XCI.png" />
<None Remove="Resources\Logo_Amiibo.png" />
<None Remove="Resources\Logo_Discord.png" />
<None Remove="Resources\Logo_GitHub.png" />
<None Remove="Resources\Logo_Patreon.png" />
<None Remove="Resources\Logo_Ryujinx.png" />
<None Remove="Resources\Logo_Twitter.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Controller_JoyConLeft.svg" />
<EmbeddedResource Include="Resources\Controller_JoyConPair.svg" />
<EmbeddedResource Include="Resources\Controller_JoyConRight.svg" />
<EmbeddedResource Include="Resources\Controller_ProCon.svg" />
<EmbeddedResource Include="Resources\Icon_NCA.png" />
<EmbeddedResource Include="Resources\Icon_NRO.png" />
<EmbeddedResource Include="Resources\Icon_NSO.png" />
<EmbeddedResource Include="Resources\Icon_NSP.png" />
<EmbeddedResource Include="Resources\Icon_XCI.png" />
<EmbeddedResource Include="Resources\Logo_Amiibo.png" />
<EmbeddedResource Include="Resources\Logo_Ryujinx.png" />
<EmbeddedResource Include="Resources\Logo_Discord_Dark.png" />
<EmbeddedResource Include="Resources\Logo_Discord_Light.png" />
<EmbeddedResource Include="Resources\Logo_GitHub_Dark.png" />
<EmbeddedResource Include="Resources\Logo_GitHub_Light.png" />
<EmbeddedResource Include="Resources\Logo_Patreon_Dark.png" />
<EmbeddedResource Include="Resources\Logo_Patreon_Light.png" />
<EmbeddedResource Include="Resources\Logo_Twitter_Dark.png" />
<EmbeddedResource Include="Resources\Logo_Twitter_Light.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="DiscordRichPresence" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
</ItemGroup>
</Project>

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namespace Ryujinx.Ui.Common
{
/// <summary>
/// Represent a common error that could be reported to the user by the emulator.
/// </summary>
public enum UserError
{
/// <summary>
/// No error to report.
/// </summary>
Success = 0x0,
/// <summary>
/// No keys are present.
/// </summary>
NoKeys = 0x1,
/// <summary>
/// No firmware is installed.
/// </summary>
NoFirmware = 0x2,
/// <summary>
/// Firmware parsing failed.
/// </summary>
/// <remarks>Most likely related to keys.</remarks>
FirmwareParsingFailed = 0x3,
/// <summary>
/// No application was found at the given path.
/// </summary>
ApplicationNotFound = 0x4,
/// <summary>
/// An unknown error.
/// </summary>
Unknown = 0xDEAD
}
}