Make max anisotropy configurable (#1043)

* Make max anisotropy configurable

* Move opengl command to opengl project

* Add GUI option
This commit is contained in:
Xpl0itR 2020-03-30 22:38:52 +01:00 committed by GitHub
parent c9c5fededf
commit d0f859c3ef
11 changed files with 108 additions and 10 deletions

View file

@ -19,10 +19,15 @@ namespace Ryujinx.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 3;
public const int CurrentVersion = 4;
public int Version { get; set; }
/// <summary>
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
/// </summary>
public float MaxAnisotropy { get; set; }
/// <summary>
/// Dumps shaders in this local directory
/// </summary>