Fix Super Mario Oddessy

This commit is contained in:
Stossy11 2025-01-08 23:22:15 +11:00
parent 2901f462aa
commit d13dc50a10
11 changed files with 79 additions and 20 deletions

View file

@ -477,7 +477,8 @@ namespace Ryujinx.Headless.SDL2
ReadControlData(controlFs, controlHolder.ByteSpan);
GetGameInformation(ref controlHolder.Value, out gameInfo.TitleName, out _, out gameInfo.Developer, out gameInfo.Version);
GetGameInformation(ref controlHolder.Value, out gameInfo.TitleName, out gameInfo.TitleId, out gameInfo.Developer, out gameInfo.Version);
// Read the icon from the ControlFS and store it as a byte array
try
@ -552,7 +553,7 @@ namespace Ryujinx.Headless.SDL2
// Read the NACP data
Read(assetOffset + (int)nacpOffset, (int)nacpSize).AsSpan().CopyTo(controlHolder.ByteSpan);
GetGameInformation(ref controlHolder.Value, out gameInfo.TitleName, out _, out gameInfo.Developer, out gameInfo.Version);
GetGameInformation(ref controlHolder.Value, out gameInfo.TitleName, out gameInfo.TitleId, out gameInfo.Developer, out gameInfo.Version);
}
}
}